Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | TUCKER: Make GPL headers consistent in themselves. | Johannes Schickel | |
2012-02-10 | JANITORIAL: Fix template definition whitespace | Tarek Soliman | |
2011-06-02 | TUCKER: Replace snprintf() usage with Common::String::format() | D G Turner | |
Safer and less portability issues. | |||
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2009-07-14 | Got rid of some more ioFailed uses (also fixed a potential leak in ↵ | Max Horn | |
graphics/font.cpp, and handle eos correctly in the FLAC code) svn-id: r42488 | |||
2009-05-29 | Changed SaveFileManager methods to take Common::String params (instead of ↵ | Max Horn | |
char pointers) svn-id: r41000 | |||
2009-05-19 | COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are ↵ | Max Horn | |
deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) svn-id: r40725 | |||
2009-05-11 | some cleanup : | Gregory Montoir | |
- separated instruction table parsing from instruction execution - added a few debug calls to monitor game flags changes - some variables/functions renaming svn-id: r40454 | |||
2009-02-21 | force inventory redraw after a game state load (inventory should now be ok ↵ | Gregory Montoir | |
when exiting GMM, should fix #2603197) svn-id: r38682 | |||
2008-11-28 | added support for kSupportsLoadingDuringRuntime & ↵ | Gregory Montoir | |
kSupportsSavingDuringRuntime, cleanup svn-id: r35171 | |||
2008-11-10 | add initial support for 'Bud Tucker in Double Trouble' | Gregory Montoir | |
svn-id: r34990 |