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path: root/engines/tucker/staticres.cpp
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2018-07-04TUCKER: Use nullptrAdrian Frühwirth
2018-02-03TUCKER: Fix default character width tableAdrian Frühwirth
Non-English versions of the game include a charsize.dta/charszgr.dta which specifies the width to use when printing glyphs from the character set to the screen. ScummVM includes a hard-coded lookup table for games which do not ship with such a file. For some reason, our current hard-coded table includes widths for all possible glyphs except one. This fix allows to properly play the German version, which needs the character 'ß' (eszett), even when charszgr.dta is missing. Fixes Trac#4602.
2015-09-27TUCKER: Add missing music to the introTorbjörn Andersson
I'm told not every version of the game plays this. Mine does though, and I see no harm in adding it for all versions. The code is robust enough to work even if the "introdub.raw" file is missing completely.
2014-02-18TUCKER: Make GPL headers consistent in themselves.Johannes Schickel
2011-09-08TUCKER: Made some static data const.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-04-25fix missing sound effects during introduction with non French versions.Gregory Montoir
svn-id: r48801
2009-06-14simplified .raw/.wav data files handling in introduction sequencesGregory Montoir
svn-id: r41520
2009-05-11some cleanup :Gregory Montoir
- separated instruction table parsing from instruction execution - added a few debug calls to monitor game flags changes - some variables/functions renaming svn-id: r40454
2009-01-25added a few more code differences, demo version is now completableGregory Montoir
svn-id: r36063
2009-01-03reorganized introduction sequence static data (to simplify code when using ↵Gregory Montoir
compressed audio files) svn-id: r35710
2008-12-03reworked bud tucker demo detectionGregory Montoir
svn-id: r35228
2008-11-28added support for kSupportsLoadingDuringRuntime & ↵Gregory Montoir
kSupportsSavingDuringRuntime, cleanup svn-id: r35171
2008-11-15added support for animation sequenceGregory Montoir
added support for non-interactive demo fixed wrong end of demo screen when quitting the game using the inventory svn-id: r35069
2008-11-11enabled RTLGregory Montoir
fixed bad glyphs display for non french version got rid of Graphics::drawChar2 svn-id: r35006
2008-11-10fixed charset issues & wrong state for locations 13,16,23Gregory Montoir
svn-id: r34999
2008-11-10add initial support for 'Bud Tucker in Double Trouble'Gregory Montoir
svn-id: r34990