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2014-03-15TUCKER: Use boolean instead of integer in several placesStrangerke
2014-03-15TUCKER: Initialize some pointers with nullptr instead of 0Strangerke
2014-03-15TUCKER: Add a safeguard in updateCharPosition() to avoid a potential out-of-b...Strangerke
2014-03-09TUCKER: Some renaming in GraphicsStrangerke
2014-03-09TUCKER: Some more refactoringStrangerke
2014-03-09TUCKER: Some more refactoringStrangerke
2014-03-09TUCKER: Fix some values assigned to _csDataLoadedStrangerke
2014-03-09TUCKER: make _panelLockedFlag a boolean instead of an integerStrangerke
2014-03-09TUCKER: Fix some values assigned to _skipCurrentCharacterDrawStrangerke
2014-03-09TUCKER: Some more renamingStrangerke
2014-03-08TUCKER: Some more renamingStrangerke
2014-03-08TUCKER: Change the type of some variables to booleanStrangerke
2014-03-08TUCKER: Initialize some uninitialized variablesStrangerke
2014-03-07TUCKER: Avoid a potential string overrun by using strlcpy instead of strcpyStrangerke
2014-03-07TUCKER: Use a boolean for drawFlag instead of an integerStrangerke
2014-03-07TUCKER: Some more renamingStrangerke
2014-03-07TUCKER: Use boolean in place of integer for some members of the Sprite structureStrangerke
2014-03-07TUCKER: Start renaming struct members to follow coding/naming conventionsStrangerke
2014-03-07TUCKER: Remove some useless modification of sprite stateStrangerke
2014-03-07TUCKER: Reduce the scope of some variablesStrangerke
2014-02-28IMAGE: Move all ImageDecoders to image/Matthew Hoops
2014-02-18TUCKER: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-10TUCKER: Fix bug #6381 - "TUCKER: In 3rd part, "Use Peg" fails..."dergunov
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-08-03TUCKER: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TUCKER: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-07-16TUCKER: Amend fix for bug #3614697 - "Spanish version uncompletable..."D G Turner
2013-07-14TUCKER: Add support for skipping unhandled/invalid instructions.D G Turner
2013-07-14TUCKER: Fix for bug #3614697 - "Spanish version uncompletable..."D G Turner
2013-07-12TUCKER: Fix palette fadesWillem Jan Palenstijn
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
2013-04-18ENGINES: Silence clang warning about unused private member _vmMax Horn
2012-09-13TUCKER: Switch to the common PCX decoderFilippos Karapetis
2012-08-12VIDEO: Convert FlicDecoder to the new AdvancedVideoDecoder APIMatthew Hoops
2012-02-10JANITORIAL: Fix template definition whitespaceTarek Soliman
2011-12-02TUCKER: remove duplicated logic branches in locations 48 and 66 (checked agai...Gregory Montoir
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke
2011-11-03TUCKER: Added FIXMEs for seemingly superfluous logic branchesFilippos Karapetis
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-09-08TUCKER: Made some static data const.Johannes Schickel
2011-06-14DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()Max Horn
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10TUCKER: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-06-02TUCKER: Replace snprintf() usage with Common::String::format()D G Turner
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn