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path: root/engines/voyeur/files.cpp
AgeCommit message (Expand)Author
2014-02-17VOYEUR: Get rid of a magic value, replaced by DECOMPRESS_SIZEStrangerke
2014-02-17VOYEUR: Fix formattingStrangerke
2014-02-13VOYEUR: Some renaming in FilesStrangerke
2014-02-12VOYEUR: Use American English instead of British English in several placesStrangerke
2014-02-04VOYEUR: Renamings for the fields of the new StateResource classPaul Gilbert
2014-02-04VOYEUR: Convert ControlResource::_ptr raw data to a deserialized state objectPaul Gilbert
2014-02-03VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methodsPaul Gilbert
2014-02-02VOYEUR: Fix for loading in blocks from file correctly when decompressing dataPaul Gilbert
2014-02-01VOYEUR: Bugfixes for computer event displayPaul Gilbert
2014-01-31VOYEUR: Add support for the extended rects used by room displaysPaul Gilbert
2014-01-31VOYEUR: Fix for loading rect resources with invalid rectsPaul Gilbert
2014-01-18VOYEUR: Converted drawText and textWidth to work on PictureResourcePaul Gilbert
2014-01-18VOYEUR: Implemented addSaveRect and clipRectPaul Gilbert
2014-01-18VOYEUR: Fix sFillBox to work for PictureResource as wellPaul Gilbert
2014-01-16VOYEUR: Implemented remaining initialisations in sInitPicPaul Gilbert
2014-01-14VOYEUR: Implement pictures with horizontal or vertical flipPaul Gilbert
2014-01-07VOYEUR: Silent 2 CppCheck warnings by differencing if/else branchesStrangerke
2014-01-05VOYEUR: Added a state field for current game areaPaul Gilbert
2013-12-31VOYEUR: Implementing game end methodsPaul Gilbert
2013-12-30VOYEUR: Fixes to vDoCycleInt for tape playback palette animationPaul Gilbert
2013-12-30VOYEUR: Removed duplicate vStopCycle methodPaul Gilbert
2013-12-30VOYEUR: Implemented vDoCycleIntPaul Gilbert
2013-12-30VOYEUR: Clean up playAVideoDurationPaul Gilbert
2013-12-29VOYEUR: Add support for creating a PictureResource from a Graphics::SurfacePaul Gilbert
2013-12-28VOYEUR: Fix for doRoom start and loopingPaul Gilbert
2013-12-25VOYEUR: Enhance RectResource to handle rect setsPaul Gilbert
2013-12-25VOYEUR: Better implementation of rect resourcesPaul Gilbert
2013-12-25VOYEUR: Implement doTapePlayingPaul Gilbert
2013-12-24VOYEUR: Fix for setting up viewport clipping rectPaul Gilbert
2013-12-19VOYEUR: Beginnings of camera spy screenPaul Gilbert
2013-12-18VOYEUR: Implemented drawIfaceTimePaul Gilbert
2013-12-15VOYEUR: Fix for when multiple bolt files are openPaul Gilbert
2013-12-15VOYEUR: Fix extra flag parameters for getBoltGroup and freeBoltGroupPaul Gilbert
2013-12-15VOYEUR: Fix for loading bolt groupsPaul Gilbert
2013-12-15VOYEUR: Fix for resource pointers resolveAll not clearing it's resolve itPaul Gilbert
2013-12-14VOYEUR: Fixes for casting warningsPaul Gilbert
2013-12-13VOYEUR: Added extra initialisation for ControlResource objectsPaul Gilbert
2013-12-11VOYEUR: Fix loading of ControlResourcePaul Gilbert
2013-12-11VOYEUR: Implemented more of parsePlayCommandsPaul Gilbert
2013-12-10VOYEUR: More of parsePlayCommands implementedPaul Gilbert
2013-12-10VOYEUR: Start of implementing parsePlayCommandsPaul Gilbert
2013-12-09VOYEUR: Implement stubs for thread methods needed by playStampPaul Gilbert
2013-12-09VOYEUR: Implemented the playStamp methodPaul Gilbert
2013-12-08VOYEUR: Implemented thread getButtonsText and support methodsPaul Gilbert
2013-12-08VOYEUR: Further thread initialisation methodsPaul Gilbert
2013-12-08VOYEUR: Moved stm methods into ThreadResource classPaul Gilbert
2013-12-08VOYEUR: Fixes for ControlResource initialisationPaul Gilbert
2013-12-08VOYEUR: More thread/stack initialisationPaul Gilbert
2013-12-08VOYEUR: Extra control/group initialisationPaul Gilbert
2013-12-08VOYEUR: Implementation of basic StampBoltFile resource typesPaul Gilbert