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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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voyeur
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files_threads.cpp
Age
Commit message (
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Author
2014-03-07
VOYEUR: Rename some computer fields
Strangerke
2014-03-06
VOYEUR: Fix logical bug related to the computer data and positioning
Strangerke
2014-03-06
VOYEUR: Some renaming related to the computer buttons
Strangerke
2014-03-03
VOYEUR: Remove parameters matching the default parameter in freeBoltGroup() c...
Strangerke
2014-03-03
VOYEUR: Remove 2 parameters matching the default parameter in function calls
Strangerke
2014-03-01
VOYEUR: Change apartment cursor to use ScummVM cursor manager
Paul Gilbert
2014-02-27
VOYEUR: Remove setVm from GraphicsManager
Strangerke
2014-02-27
VOYEUR: Remove setVm from EventManager
Strangerke
2014-02-27
VOYEUR: Remove setVm from SoundManager
Strangerke
2014-02-26
VOYEUR: Remove setVm from Debugger
Strangerke
2014-02-26
VOYEUR: Remove setVm from SVoy
Strangerke
2014-02-26
VOYEUR: Add missing break in cardPerform() switch
Strangerke
2014-02-26
VOYEUR: Add a sanity check in loadAStack()
Strangerke
2014-02-25
VOYEUR: Fix some uninitialized variables in ThreadResource
Strangerke
2014-02-21
VOYEUR: Fix some more shadowed variables and functions
Strangerke
2014-02-20
VOYEUR: Fix some shadowed variables and functions in file handlers
Strangerke
2014-02-20
VOYEUR: Some more renaming
Strangerke
2014-02-20
VOYEUR: Remove a useless parameter in doTimeBar()
Strangerke
2014-02-20
VOYEUR: Remove unused variables and functions in GraphicsManager
Strangerke
2014-02-19
VOYEUR: More cleanup
Strangerke
2014-02-18
VOYEUR: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-13
VOYEUR: Remove useless fields in Events, some renaming
Strangerke
2014-02-13
VOYEUR: Some renaming in Files
Strangerke
2014-02-11
VOYEUR: Rename some fields related to fading
Strangerke
2014-02-10
VOYEUR: Remove a useless variable
Strangerke
2014-02-10
VOYEUR: Reduce the scope of a couple of variables
Strangerke
2014-02-07
VOYEUR: Renaming SVoy fields
Paul Gilbert
2014-02-04
VOYEUR: Renamings for the fields of the new StateResource class
Paul Gilbert
2014-02-04
VOYEUR: Convert ControlResource::_ptr raw data to a deserialized state object
Paul Gilbert
2014-02-03
VOYEUR: Clean up, commenting, and bugfixes for checking for murder
Paul Gilbert
2014-02-03
VOYEUR: Fix for control data comparisons in parsePlayCommands
Paul Gilbert
2014-02-03
VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methods
Paul Gilbert
2014-02-03
VOYEUR: Add a hotspot to the aprtment for the ScummVM GMM
Paul Gilbert
2014-02-02
VOYEUR: General field renaming and comments
Paul Gilbert
2014-02-02
VOYEUR: Fix for not highlighting camera on Monday morning after loading savegame
Paul Gilbert
2014-02-02
VOYEUR: Fix issue with time not progressing, and renamed associated enum member
Paul Gilbert
2014-02-02
VOYEUR: Refactored code for showing ending news into separate method
Paul Gilbert
2014-02-02
VOYEUR: Fix incorrect loop terminator in room data load loop
Paul Gilbert
2014-02-01
VOYEUR: Set up enum for event flags, and improved blinking record indicator
Paul Gilbert
2014-02-01
VOYEUR: Bugfixes for computer event display
Paul Gilbert
2014-02-01
VOYEUR: Converted doRoom to use ScummVM cursors
Paul Gilbert
2014-02-01
VOYEUR: Further renaming of state Id, and merging of flag bytes
Paul Gilbert
2014-02-01
VOYEUR: Renaming to standardize on stateId/stackId variable names
Paul Gilbert
2014-02-01
VOYEUR: Improvements for savegame support
Paul Gilbert
2014-02-01
VOYEUR: Renamed SVoy._arr7 to _roomHotspotsEnabled
Paul Gilbert
2014-02-01
VOYEUR: Refactored hotspot time arrays into a cleaner template
Paul Gilbert
2014-02-01
VOYEUR: Fix hang when viewing scene is finished with very little time remaining
Paul Gilbert
2014-02-01
VOYEUR: Refactored audio scene playback, and fixed a crash at the end
Paul Gilbert
2014-02-01
VOYEUR: Correct mistake in debugger command.. it's time expired, not remaining
Paul Gilbert
2014-01-31
VOYEUR: Add support for the extended rects used by room displays
Paul Gilbert
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