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path: root/engines/voyeur/voyeur.h
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2014-01-03VOYEUR: Hooked up debugger, and added a 'time' commandPaul Gilbert
2014-01-03VOYEUR: Variable renaming for Video IdPaul Gilbert
2014-01-03VOYEUR: Tweaked vertical scroll area/rate for viewing mansionPaul Gilbert
2014-01-03VOYEUR: Replaced original game mansion scrolling with a more effective onePaul Gilbert
2013-12-31VOYEUR: Implementing game end methodsPaul Gilbert
2013-12-29VOYEUR: Implemented playAVideo code, and support for RLV3 videosPaul Gilbert
2013-12-28VOYEUR: Implemented evidence display codePaul Gilbert
2013-12-26VOYEUR: Fix prototype for playAVideoDurationPaul Gilbert
2013-12-26VOYEUR: Implemented getChooseButtonPaul Gilbert
2013-12-26VOYEUR: Implemented playAVideoDurationPaul Gilbert
2013-12-25VOYEUR: Implemented checkForIncriminatePaul Gilbert
2013-12-25VOYEUR: Implemented doGossipPaul Gilbert
2013-12-24VOYEUR: Implemented further event methods, and miscellaneousPaul Gilbert
2013-12-24VOYEUR: Bugfixes and move for doScroll methodPaul Gilbert
2013-12-24VOYEUR: Fixes for video camera battery countdownPaul Gilbert
2013-12-20VOYEUR: Implemented doRoom methodPaul Gilbert
2013-12-19VOYEUR: Beginnings of camera spy screenPaul Gilbert
2013-12-18VOYEUR: Implemented checkTransitionPaul Gilbert
2013-12-14VOYEUR: Implemented support methods needed for doAptPaul Gilbert
2013-12-14VOYEUR: Implemented doInterface methodPaul Gilbert
2013-12-14VOYEUR: In progress implementation of doInterfacePaul Gilbert
2013-12-13VOYEUR: Minor fix to getNextRecord and added a few debug linesPaul Gilbert
2013-12-11VOYEUR: Implemented the saveLastInplay methodPaul Gilbert
2013-12-11VOYEUR: Implemented remainder of parsePlayCommandsPaul Gilbert
2013-12-11VOYEUR: Implemented more of parsePlayCommandsPaul Gilbert
2013-12-10VOYEUR: More of parsePlayCommands implementedPaul Gilbert
2013-12-10VOYEUR: Start of implementing parsePlayCommandsPaul Gilbert
2013-12-09VOYEUR: Implemented the playStamp methodPaul Gilbert
2013-12-08VOYEUR: Further thread initialisation methodsPaul Gilbert
2013-12-08VOYEUR: Moved stm methods into ThreadResource classPaul Gilbert
2013-12-08VOYEUR: Fixes for ControlResource initialisationPaul Gilbert
2013-12-08VOYEUR: More thread/stack initialisationPaul Gilbert
2013-12-08VOYEUR: Extra control/group initialisationPaul Gilbert
2013-12-08VOYEUR: Implementation of basic StampBoltFile resource typesPaul Gilbert
2013-12-07VOYEUR: Refactoring of BoltFile now that have more than one bolt filePaul Gilbert
2013-12-05VOYEUR: Implemented addVideoEventStart and dependent variable initialisationPaul Gilbert
2013-12-05VOYEUR: Did some refactoring of game filesPaul Gilbert
2013-06-23VOYEUR: Implemented doTransitionCardPaul Gilbert
2013-06-22VOYEUR: Implementing code for showing title sequencePaul Gilbert
2013-06-22VOYEUR: Implemented RL2 video decoderPaul Gilbert
2013-06-20VOYEUR: Lock screen mouse clicks now workingPaul Gilbert
2013-06-15VOYEUR: Refactoring and bugfixes for correctly loading fontInfo and font reso...Paul Gilbert
2013-06-12VOYEUR: Work implementing the lock display screenPaul Gilbert
2013-06-10VOYEUR: Starting to implement code for the lock screenPaul Gilbert
2013-06-01VOYEUR: Added in debugger and adding event manager methodsPaul Gilbert
2013-05-31VOYEUR: Implemented sWaitFlipPaul Gilbert
2013-05-25VOYEUR: Beginnings of Bolt init function arrayPaul Gilbert
2013-05-24VOYEUR: Clean up of IntData usagePaul Gilbert
2013-05-23VOYEUR: Start of work on general initialisationPaul Gilbert
2013-05-22VOYEUR: Finished globalInitBolt methodPaul Gilbert