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path: root/engines/voyeur/voyeur.h
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2014-02-20VOYEUR: Remove a useless parameter in doTimeBar()Strangerke
2014-02-18VOYEUR: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-12VOYEUR: Use American English instead of British English in several placesStrangerke
2014-02-03VOYEUR: Clean up, commenting, and bugfixes for checking for murderPaul Gilbert
2014-02-03VOYEUR: Clean up debug channelsPaul Gilbert
2014-02-02VOYEUR: General field renaming and commentsPaul Gilbert
2014-02-02VOYEUR: Refactored code for showing ending news into separate methodPaul Gilbert
2014-02-01VOYEUR: Set up enum for event flags, and improved blinking record indicatorPaul Gilbert
2014-02-01VOYEUR: Bugfixes for computer event displayPaul Gilbert
2014-02-01VOYEUR: Added method comments for SVoy and some of VoyeurEngine class methodsPaul Gilbert
2014-02-01VOYEUR: Correct mistake in debugger command.. it's time expired, not remainingPaul Gilbert
2014-01-30VOYEUR: Renaming of _videoId to _audioVideoId and extra commentsPaul Gilbert
2014-01-20VOYEUR: Fix for aborting out of sending someoneo the tapePaul Gilbert
2014-01-18VOYEUR: Fix anonymous resource in reviewTape to a hotspot listPaul Gilbert
2014-01-08VOYEUR: Preliminary savegame functionalityPaul Gilbert
2014-01-06VOYEUR: Moved SVoy and game events to their own filePaul Gilbert
2014-01-07VOYEUR: Remove a couple of useless variables, change type of some other to us...Strangerke
2014-01-06VOYEUR: Remove an unused variable and constantStrangerke
2014-01-05VOYEUR: Added a state field for current game areaPaul Gilbert
2014-01-05VOYEUR: Rename the old _playStamp1/2 variables to have better namesPaul Gilbert
2014-01-05VOYEUR: Moved _stampFlags to VoyeurEnginePaul Gilbert
2014-01-03VOYEUR: Hooked up debugger, and added a 'time' commandPaul Gilbert
2014-01-03VOYEUR: Variable renaming for Video IdPaul Gilbert
2014-01-03VOYEUR: Tweaked vertical scroll area/rate for viewing mansionPaul Gilbert
2014-01-03VOYEUR: Replaced original game mansion scrolling with a more effective onePaul Gilbert
2013-12-31VOYEUR: Implementing game end methodsPaul Gilbert
2013-12-29VOYEUR: Implemented playAVideo code, and support for RLV3 videosPaul Gilbert
2013-12-28VOYEUR: Implemented evidence display codePaul Gilbert
2013-12-26VOYEUR: Fix prototype for playAVideoDurationPaul Gilbert
2013-12-26VOYEUR: Implemented getChooseButtonPaul Gilbert
2013-12-26VOYEUR: Implemented playAVideoDurationPaul Gilbert
2013-12-25VOYEUR: Implemented checkForIncriminatePaul Gilbert
2013-12-25VOYEUR: Implemented doGossipPaul Gilbert
2013-12-24VOYEUR: Implemented further event methods, and miscellaneousPaul Gilbert
2013-12-24VOYEUR: Bugfixes and move for doScroll methodPaul Gilbert
2013-12-24VOYEUR: Fixes for video camera battery countdownPaul Gilbert
2013-12-20VOYEUR: Implemented doRoom methodPaul Gilbert
2013-12-19VOYEUR: Beginnings of camera spy screenPaul Gilbert
2013-12-18VOYEUR: Implemented checkTransitionPaul Gilbert
2013-12-14VOYEUR: Implemented support methods needed for doAptPaul Gilbert
2013-12-14VOYEUR: Implemented doInterface methodPaul Gilbert
2013-12-14VOYEUR: In progress implementation of doInterfacePaul Gilbert
2013-12-13VOYEUR: Minor fix to getNextRecord and added a few debug linesPaul Gilbert
2013-12-11VOYEUR: Implemented the saveLastInplay methodPaul Gilbert
2013-12-11VOYEUR: Implemented remainder of parsePlayCommandsPaul Gilbert
2013-12-11VOYEUR: Implemented more of parsePlayCommandsPaul Gilbert
2013-12-10VOYEUR: More of parsePlayCommands implementedPaul Gilbert
2013-12-10VOYEUR: Start of implementing parsePlayCommandsPaul Gilbert
2013-12-09VOYEUR: Implemented the playStamp methodPaul Gilbert
2013-12-08VOYEUR: Further thread initialisation methodsPaul Gilbert