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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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voyeur
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voyeur.h
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Author
2014-02-20
VOYEUR: Remove a useless parameter in doTimeBar()
Strangerke
2014-02-18
VOYEUR: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-12
VOYEUR: Use American English instead of British English in several places
Strangerke
2014-02-03
VOYEUR: Clean up, commenting, and bugfixes for checking for murder
Paul Gilbert
2014-02-03
VOYEUR: Clean up debug channels
Paul Gilbert
2014-02-02
VOYEUR: General field renaming and comments
Paul Gilbert
2014-02-02
VOYEUR: Refactored code for showing ending news into separate method
Paul Gilbert
2014-02-01
VOYEUR: Set up enum for event flags, and improved blinking record indicator
Paul Gilbert
2014-02-01
VOYEUR: Bugfixes for computer event display
Paul Gilbert
2014-02-01
VOYEUR: Added method comments for SVoy and some of VoyeurEngine class methods
Paul Gilbert
2014-02-01
VOYEUR: Correct mistake in debugger command.. it's time expired, not remaining
Paul Gilbert
2014-01-30
VOYEUR: Renaming of _videoId to _audioVideoId and extra comments
Paul Gilbert
2014-01-20
VOYEUR: Fix for aborting out of sending someoneo the tape
Paul Gilbert
2014-01-18
VOYEUR: Fix anonymous resource in reviewTape to a hotspot list
Paul Gilbert
2014-01-08
VOYEUR: Preliminary savegame functionality
Paul Gilbert
2014-01-06
VOYEUR: Moved SVoy and game events to their own file
Paul Gilbert
2014-01-07
VOYEUR: Remove a couple of useless variables, change type of some other to us...
Strangerke
2014-01-06
VOYEUR: Remove an unused variable and constant
Strangerke
2014-01-05
VOYEUR: Added a state field for current game area
Paul Gilbert
2014-01-05
VOYEUR: Rename the old _playStamp1/2 variables to have better names
Paul Gilbert
2014-01-05
VOYEUR: Moved _stampFlags to VoyeurEngine
Paul Gilbert
2014-01-03
VOYEUR: Hooked up debugger, and added a 'time' command
Paul Gilbert
2014-01-03
VOYEUR: Variable renaming for Video Id
Paul Gilbert
2014-01-03
VOYEUR: Tweaked vertical scroll area/rate for viewing mansion
Paul Gilbert
2014-01-03
VOYEUR: Replaced original game mansion scrolling with a more effective one
Paul Gilbert
2013-12-31
VOYEUR: Implementing game end methods
Paul Gilbert
2013-12-29
VOYEUR: Implemented playAVideo code, and support for RLV3 videos
Paul Gilbert
2013-12-28
VOYEUR: Implemented evidence display code
Paul Gilbert
2013-12-26
VOYEUR: Fix prototype for playAVideoDuration
Paul Gilbert
2013-12-26
VOYEUR: Implemented getChooseButton
Paul Gilbert
2013-12-26
VOYEUR: Implemented playAVideoDuration
Paul Gilbert
2013-12-25
VOYEUR: Implemented checkForIncriminate
Paul Gilbert
2013-12-25
VOYEUR: Implemented doGossip
Paul Gilbert
2013-12-24
VOYEUR: Implemented further event methods, and miscellaneous
Paul Gilbert
2013-12-24
VOYEUR: Bugfixes and move for doScroll method
Paul Gilbert
2013-12-24
VOYEUR: Fixes for video camera battery countdown
Paul Gilbert
2013-12-20
VOYEUR: Implemented doRoom method
Paul Gilbert
2013-12-19
VOYEUR: Beginnings of camera spy screen
Paul Gilbert
2013-12-18
VOYEUR: Implemented checkTransition
Paul Gilbert
2013-12-14
VOYEUR: Implemented support methods needed for doApt
Paul Gilbert
2013-12-14
VOYEUR: Implemented doInterface method
Paul Gilbert
2013-12-14
VOYEUR: In progress implementation of doInterface
Paul Gilbert
2013-12-13
VOYEUR: Minor fix to getNextRecord and added a few debug lines
Paul Gilbert
2013-12-11
VOYEUR: Implemented the saveLastInplay method
Paul Gilbert
2013-12-11
VOYEUR: Implemented remainder of parsePlayCommands
Paul Gilbert
2013-12-11
VOYEUR: Implemented more of parsePlayCommands
Paul Gilbert
2013-12-10
VOYEUR: More of parsePlayCommands implemented
Paul Gilbert
2013-12-10
VOYEUR: Start of implementing parsePlayCommands
Paul Gilbert
2013-12-09
VOYEUR: Implemented the playStamp method
Paul Gilbert
2013-12-08
VOYEUR: Further thread initialisation methods
Paul Gilbert
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