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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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voyeur
Age
Commit message (
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Author
2019-11-03
ENGINES: Add an engine ID to all the engines
Bastien Bouclet
2019-09-29
VOYEUR: The game doesn't use MIDI, mark it as such.
Henrik "Henke37" Andersson
2018-12-10
ENGINES: Normalize the getName() result of metaengines
Bastien Bouclet
2018-04-22
JANITORIAL: Fix formatting
Adrian Frühwirth
2018-04-19
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-08-07
VOYEUR: Workaround original game using invalid hotspot Ids
Paul Gilbert
2017-08-06
VOYEUR: Fix exiting game from the VCR screen
Paul Gilbert
2017-08-06
VOYEUR: Fix playback of audio events on VCR, thanks to Bakhtosh
Paul Gilbert
2017-08-06
JANITORIAL: Silence more GCC 7 warnings
Torbjörn Andersson
2017-07-27
VIDEO: Allow setting the mixer sound type used to play audio tracks
Bastien Bouclet
2017-06-10
VOYEUR: Fix backgrounds not showing for static rooms
Paul Gilbert
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-10-04
VOYEUR: remove empty first line
Fedor
2016-08-24
ALL: Make simpleSaveNames() a MetaEngineFeature
Alexander Tkachev
2016-08-24
ALL: Add MetaEngine::simpleSaveNames()
Alexander Tkachev
2016-05-29
Fix Voyeur copyright sign
Hubert Maier
2016-05-26
VOYEUR: Reorder ViewPortResource fields to fix VS packing warnings
Paul Gilbert
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-03-14
VOYEUR: Changed engine to use Graphics::ManagedSurface
Paul Gilbert
2016-02-25
VOYEUR: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-01-26
VOYEUR: Only request actual save slots in listSaves.
Johannes Schickel
2016-01-12
VOYEUR: change the type of the variable in a for loop
Strangerke
2016-01-12
VOYEUR: Fix bitwise comparison, make more use of DISPFLAG enum
Strangerke
2016-01-12
VOYEUR: Replace a check on a value by the use of an enum
Strangerke
2016-01-12
VOYEUR: Fix formatting in sound.cpp.
Johannes Schickel
2016-01-12
VOYEUR: Reduce variable scope, fix typo in comment
Strangerke
2016-01-12
VOYEUR: Add a safeguard in getVOCFileName
Strangerke
2015-12-02
VOYEUR: Remove useless global variable
Strangerke
2015-05-31
VOYEUR: Remove unnecessary semicolon
Torbjörn Andersson
2015-01-26
VOYEUR: Fix bug in vDoCycleInt
Strangerke
2015-01-26
VOYEUR: Add missing break
Strangerke
2014-07-03
VOYEUR: Fix crash when playing video #42
Paul Gilbert
2014-07-03
VOYEUR: Fix double apartment enter animation when loading save from launcher
Paul Gilbert
2014-07-01
VOYEUR: Fix to show cursor after loading savegame
Paul Gilbert
2014-07-01
YOVEUR: Enable engine by default.
Johannes Schickel
2014-06-08
VOYEUR: Don't reset mansion view position after looking at rooms
Paul Gilbert
2014-06-08
VOYEUR: Disable the if statement with identical statements in its branches, a...
Strangerke
2014-05-28
VOYEUR: Janitorial - Remove trailing whitespace
Sven Hesse
2014-05-27
VOYEUR: Don't overwrite "exit" command in the debugger.
Johannes Schickel
2014-05-27
ALL: Make Debugger command function names conform to our guidelines.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
Johannes Schickel
2014-05-26
VOYEUR: Make engine pointer in graphics class private.
D G Turner
2014-05-26
VOYEUR: Fix showing credits in the introduction
Paul Gilbert
2014-03-24
VOYEUR: Remove useless usage of pointer in EventManager
Strangerke
2014-03-17
VOYEUR: Use a nullptr instead of a 0 in a return value
Strangerke
2014-03-16
VOYEUR: Initialize an unitialized variable
Strangerke
2014-03-16
VOYEUR: Fix some missing variable initializations
Strangerke
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