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path: root/engines/wage/design.cpp
AgeCommit message (Expand)Author
2016-02-14WAGE: Simplify bitmap reading codeEugene Sandulenko
2016-02-14WAGE: Simplify polygon reading codeEugene Sandulenko
2016-02-14WAGE: Remove redundant checkEugene Sandulenko
2016-02-14WAGE: Fix name in accordance with our naming conventionsEugene Sandulenko
2016-02-14WAGE: Consistently use .empty() instead of .size() == 0Eugene Sandulenko
2016-02-14WAGE: Let compiler optimize %8'sEugene Sandulenko
2016-02-14GRAPHICS: Move generic primitives from WAGE engineEugene Sandulenko
2016-02-14WAGE: Draw dialogEugene Sandulenko
2016-01-13WAGE: Draw drop-down menu shadowEugene Sandulenko
2016-01-12WAGE: Render submenu rectangleEugene Sandulenko
2016-01-09WAGE: Reduced header dependencyEugene Sandulenko
2016-01-07WAGE: Plugged even more memory leaksEugene Sandulenko
2016-01-07WAGE: Fixed couple of memory leaksEugene Sandulenko
2016-01-06WAGE: Fix warningEugene Sandulenko
2016-01-06WAGE: Plug another leakEugene Sandulenko
2016-01-05WAGE: Fix bitmap drawing by implementing flood fill algorithmEugene Sandulenko
2016-01-04WAGE: Do not copy scene under border. Removes gfx glitchEugene Sandulenko
2016-01-04WAGE: Remove redundant codeEugene Sandulenko
2016-01-04WAGE: Simplified bitmap codeEugene Sandulenko
2016-01-04WAGE: Fixed bitmap renderingEugene Sandulenko
2016-01-04WAGE: Fixed round rect drawingEugene Sandulenko
2016-01-04WAGE: Simplified codeEugene Sandulenko
2016-01-04WAGE: Fixed ellipse renderingEugene Sandulenko
2016-01-04WAGE: Fixes to think round rectangle drawingEugene Sandulenko
2016-01-04WAGE: Switched round rectangles to think brush drawingEugene Sandulenko
2016-01-04WAGE: Switched most primitives to proper thick brush drawing.Eugene Sandulenko
2016-01-01WAGE: Stub for object clickingEugene Sandulenko
2016-01-01WAGE: Mac has roundrect on desktop. Render itEugene Sandulenko
2015-12-31WAGE: Hide noisy debug messages deeperEugene Sandulenko
2015-12-30WAGE; Fix border drawingEugene Sandulenko
2015-12-29WAGE: Implement design cachingEugene Sandulenko
2015-12-29WAGE: Draw checkered background to simulate desktopEugene Sandulenko
2015-12-27WAGE: Implement scene drawingEugene Sandulenko
2015-12-27WAGE: Implement proper design drawing quittingEugene Sandulenko
2015-12-27WAGE: More robust rectangle drawingEugene Sandulenko
2015-12-27WAGE: Fixed ver/horisontal lines thicknessEugene Sandulenko
2015-12-27WAGE: Fixed think transparent rectanglesEugene Sandulenko
2015-12-27WAGE: Fixed think vertical/horizontal linesEugene Sandulenko
2015-12-27WAGE: Improved rounded rects. Now rects with radius > side are drawn correctlyEugene Sandulenko
2015-12-27WAGE: More support for transparent primitivesEugene Sandulenko
2015-12-27WAGE: Special case for 1-pixel wide ellipses, support for transparent patternEugene Sandulenko
2015-12-27WAGE: Made drawing process visible for debugging purposesEugene Sandulenko
2015-12-27WAGE: Simplify codeEugene Sandulenko
2015-12-27WAGE: Fix pattern fillingEugene Sandulenko
2015-12-27WAGE: CleanupEugene Sandulenko
2015-12-27WAGE: Fix polygon renderingEugene Sandulenko
2015-12-27WAGE: Fix to roundrect renderingEugene Sandulenko
2015-12-27WAGE: Fixed rounded rect drawingEugene Sandulenko
2015-12-27WAGE: Fixed rectangle drawingEugene Sandulenko
2015-12-27WAGE: Firhter work on rounded rectanglesEugene Sandulenko