Age | Commit message (Expand) | Author |
2017-08-24 | WAGE: Do something when player is not defined instead of crashes | Eugene Sandulenko |
2017-08-24 | WAGE: Fake input text when using shortcuts | Eugene Sandulenko |
2017-08-21 | GRAPHICS: MACGUI: Pass command id when creating menu to avoid namespace clashes | Eugene Sandulenko |
2017-08-15 | WAGE: Use new MacTextWindow API for selection cut/clear | Eugene Sandulenko |
2017-08-08 | WAGE: Set default values for DITL messages | Eugene Sandulenko |
2017-08-08 | GRAPHICS: MACGUI: Initial code for Cutting/Paste multiline input texts | Eugene Sandulenko |
2017-08-07 | WAGE: Resize console window for new scene (restore lost functionality) | Eugene Sandulenko |
2017-08-05 | WAGE: Implement Gui::clearOutput() | Eugene Sandulenko |
2017-08-05 | WAGE: Mark Gui::clearOutput() as stub | Eugene Sandulenko |
2017-08-05 | WAGE: Remove all old console code | Eugene Sandulenko |
2017-08-04 | GRAPHICS: MACGUI: Made selection affecting the MacMenu | Eugene Sandulenko |
2017-08-04 | WAGE: Switched console rendering to MacTextWindow | Eugene Sandulenko |
2017-08-01 | WAGE: Draw cursor only when MacTextWindow is not used | Eugene Sandulenko |
2017-08-01 | WAGE: Switched Console window to MacTextWindow | Eugene Sandulenko |
2017-08-01 | WAGE: Fix compilation with MacTextWindow enabled | Eugene Sandulenko |
2017-07-17 | WAGE: Fix resizing and text selection bug | VelocityRa |
2017-07-17 | WAGE: Experimental MacText(Window) console rendering | VelocityRa |
2017-01-14 | GRAPHICS: Renamed Menu to MacMenu to avoid potential name collision | Eugene Sandulenko |
2016-09-03 | JANITORIAL: Make GPL headers uniform | Eugene Sandulenko |
2016-08-05 | WAGE: Fix crash in Brownie's Dream | Alexander Tkachev |
2016-08-05 | WAGE: Fix cursor | Alexander Tkachev |
2016-08-02 | WAGE: Revert indentation | Borja Lorente |
2016-07-31 | WAGE: Fallback to built-in borders | Borja Lorente |
2016-07-31 | WAGE: Remove custom borders | Borja Lorente |
2016-07-31 | WAGE: Change GUI Scene to load BMP borders | Borja Lorente |
2016-07-31 | WAGE: Implement active/inactive borders | Borja Lorente |
2016-07-31 | WAGE: Fix border loading | Borja Lorente |
2016-07-31 | WAGE: Begin adding borders to the windows | Borja Lorente |
2016-07-31 | WAGE: Remove superfluous comment | Borja Lorente |
2016-07-31 | WAGE: Add basic border loading code | Borja Lorente |
2016-07-31 | WAGE: Fix style issues | Borja Lorente |
2016-07-31 | WAGE: Adapt to namespace change | Borja Lorente |
2016-07-31 | GRAPHICS: Move MacMenu constants | Borja Lorente |
2016-07-31 | GRAPHICS: Create wrapper namespace for MacWindow constants | Borja Lorente |
2016-07-31 | GRAPHICS: Create wrapper namespace for MacMenu constants | Borja Lorente |
2016-07-31 | WAGE: Extract MacMenu | Borja Lorente |
2016-07-30 | WAGE: Adapt to MacMenu namespace change | Borja Lorente |
2016-07-30 | WAGE: Extract MacWindow | Borja Lorente |
2016-07-30 | WAGE: Change namespace of MacWindow | Borja Lorente |
2016-07-30 | WAGE: Extract MacWindowManager | Borja Lorente |
2016-07-29 | WAGE: Make menu items show Save/Load dialog | Alexander Tkachev |
2016-07-20 | JANITORIAL: Fix indentation | Eugene Sandulenko |
2016-04-28 | WAGE: Compose MacMenu instead of screen copying. | Eugene Sandulenko |
2016-04-28 | WAGE: Implemented menu commands as callback | Eugene Sandulenko |
2016-04-28 | WAGE: Moved game-specific menu creation to gui.cpp | Eugene Sandulenko |
2016-04-28 | WAGE: Move rest of console-related functionality to gui-console.cpp | Eugene Sandulenko |
2016-04-28 | WAGE: Moved cursor management to WM | Eugene Sandulenko |
2016-04-28 | WAGE: Moved pattern and palette to WM | Eugene Sandulenko |
2016-04-28 | WAGE: Renamed menu.* to macmenu.* | Eugene Sandulenko |
2016-04-28 | WAGE: Moved font loading to WM. wage.dat is now classicmacfonts.dat | Eugene Sandulenko |