index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
wage
/
gui.cpp
Age
Commit message (
Expand
)
Author
2019-08-10
GRAPHICS: MACGUI: Use Common::String for addMenuItem and addMenuSubItem
Cameron Cawley
2017-08-24
WAGE: Do something when player is not defined instead of crashes
Eugene Sandulenko
2017-08-24
WAGE: Fake input text when using shortcuts
Eugene Sandulenko
2017-08-21
GRAPHICS: MACGUI: Pass command id when creating menu to avoid namespace clashes
Eugene Sandulenko
2017-08-15
WAGE: Use new MacTextWindow API for selection cut/clear
Eugene Sandulenko
2017-08-08
WAGE: Set default values for DITL messages
Eugene Sandulenko
2017-08-08
GRAPHICS: MACGUI: Initial code for Cutting/Paste multiline input texts
Eugene Sandulenko
2017-08-07
WAGE: Resize console window for new scene (restore lost functionality)
Eugene Sandulenko
2017-08-05
WAGE: Implement Gui::clearOutput()
Eugene Sandulenko
2017-08-05
WAGE: Mark Gui::clearOutput() as stub
Eugene Sandulenko
2017-08-05
WAGE: Remove all old console code
Eugene Sandulenko
2017-08-04
GRAPHICS: MACGUI: Made selection affecting the MacMenu
Eugene Sandulenko
2017-08-04
WAGE: Switched console rendering to MacTextWindow
Eugene Sandulenko
2017-08-01
WAGE: Draw cursor only when MacTextWindow is not used
Eugene Sandulenko
2017-08-01
WAGE: Switched Console window to MacTextWindow
Eugene Sandulenko
2017-08-01
WAGE: Fix compilation with MacTextWindow enabled
Eugene Sandulenko
2017-07-17
WAGE: Fix resizing and text selection bug
VelocityRa
2017-07-17
WAGE: Experimental MacText(Window) console rendering
VelocityRa
2017-01-14
GRAPHICS: Renamed Menu to MacMenu to avoid potential name collision
Eugene Sandulenko
2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-08-05
WAGE: Fix crash in Brownie's Dream
Alexander Tkachev
2016-08-05
WAGE: Fix cursor
Alexander Tkachev
2016-08-02
WAGE: Revert indentation
Borja Lorente
2016-07-31
WAGE: Fallback to built-in borders
Borja Lorente
2016-07-31
WAGE: Remove custom borders
Borja Lorente
2016-07-31
WAGE: Change GUI Scene to load BMP borders
Borja Lorente
2016-07-31
WAGE: Implement active/inactive borders
Borja Lorente
2016-07-31
WAGE: Fix border loading
Borja Lorente
2016-07-31
WAGE: Begin adding borders to the windows
Borja Lorente
2016-07-31
WAGE: Remove superfluous comment
Borja Lorente
2016-07-31
WAGE: Add basic border loading code
Borja Lorente
2016-07-31
WAGE: Fix style issues
Borja Lorente
2016-07-31
WAGE: Adapt to namespace change
Borja Lorente
2016-07-31
GRAPHICS: Move MacMenu constants
Borja Lorente
2016-07-31
GRAPHICS: Create wrapper namespace for MacWindow constants
Borja Lorente
2016-07-31
GRAPHICS: Create wrapper namespace for MacMenu constants
Borja Lorente
2016-07-31
WAGE: Extract MacMenu
Borja Lorente
2016-07-30
WAGE: Adapt to MacMenu namespace change
Borja Lorente
2016-07-30
WAGE: Extract MacWindow
Borja Lorente
2016-07-30
WAGE: Change namespace of MacWindow
Borja Lorente
2016-07-30
WAGE: Extract MacWindowManager
Borja Lorente
2016-07-29
WAGE: Make menu items show Save/Load dialog
Alexander Tkachev
2016-07-20
JANITORIAL: Fix indentation
Eugene Sandulenko
2016-04-28
WAGE: Compose MacMenu instead of screen copying.
Eugene Sandulenko
2016-04-28
WAGE: Implemented menu commands as callback
Eugene Sandulenko
2016-04-28
WAGE: Moved game-specific menu creation to gui.cpp
Eugene Sandulenko
2016-04-28
WAGE: Move rest of console-related functionality to gui-console.cpp
Eugene Sandulenko
2016-04-28
WAGE: Moved cursor management to WM
Eugene Sandulenko
2016-04-28
WAGE: Moved pattern and palette to WM
Eugene Sandulenko
2016-04-28
WAGE: Renamed menu.* to macmenu.*
Eugene Sandulenko
[next]