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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wage
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gui.cpp
Age
Commit message (
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Author
2016-07-29
WAGE: Make menu items show Save/Load dialog
Alexander Tkachev
2016-07-20
JANITORIAL: Fix indentation
Eugene Sandulenko
2016-04-28
WAGE: Compose MacMenu instead of screen copying.
Eugene Sandulenko
2016-04-28
WAGE: Implemented menu commands as callback
Eugene Sandulenko
2016-04-28
WAGE: Moved game-specific menu creation to gui.cpp
Eugene Sandulenko
2016-04-28
WAGE: Move rest of console-related functionality to gui-console.cpp
Eugene Sandulenko
2016-04-28
WAGE: Moved cursor management to WM
Eugene Sandulenko
2016-04-28
WAGE: Moved pattern and palette to WM
Eugene Sandulenko
2016-04-28
WAGE: Renamed menu.* to macmenu.*
Eugene Sandulenko
2016-04-28
WAGE: Moved font loading to WM. wage.dat is now classicmacfonts.dat
Eugene Sandulenko
2016-04-28
WAGE: Decoupled Window class too
Eugene Sandulenko
2016-04-28
WAGE: More Menu class decoupling from the engine
Eugene Sandulenko
2016-04-26
WAGE: Reuse WM _screen for Menu
Eugene Sandulenko
2016-04-26
WAGE: More abstraction to menu rendering
Eugene Sandulenko
2016-04-26
WAGE: Moved menu shortcut processing to Menu class
Eugene Sandulenko
2016-04-25
WAGE: Move menu event processing to WindowManager
Eugene Sandulenko
2016-04-25
WAGE: Moved menu rendering to WindowManager
Eugene Sandulenko
2016-04-25
WAGE: Made Menu subclass of BaseMacWindow
Eugene Sandulenko
2016-04-25
WAGE: Fix crash when cursor is off-screen
Eugene Sandulenko
2016-04-25
WAGE: Virtualized MacWindow class
Eugene Sandulenko
2016-04-24
WAGE: Move desktop drawing to WM
Eugene Sandulenko
2016-04-24
WAGE: Implemented window resizing
Eugene Sandulenko
2016-04-24
WAGE: Started window resize implementation
Eugene Sandulenko
2016-04-21
WAGE: Cleanup
Eugene Sandulenko
2016-04-21
WAGE: Make sure we're reporting only actually processed by the callback events
Eugene Sandulenko
2016-04-21
WAGE: Moved console text selection to callbacks
Eugene Sandulenko
2016-04-20
WAGE: Cleanup
Eugene Sandulenko
2016-04-20
WAGE: Console scroll via callbacks
Eugene Sandulenko
2016-04-20
WAGE: Implement object clicking as part of callbacks
Eugene Sandulenko
2016-04-19
WAGE: Fixed border highlights
Eugene Sandulenko
2016-04-19
WAGE: Implemented text console callback
Eugene Sandulenko
2016-04-19
WAGE: Switched WM::add() to returning window pointer instead of id
Eugene Sandulenko
2016-04-19
WAGE: Switched event processing to generic code
Eugene Sandulenko
2016-04-19
WAGE: Started mouse processing in the WM
Eugene Sandulenko
2016-04-19
WAGE: Draw windows with WindowManager
Eugene Sandulenko
2016-04-18
WAGE: Manage window redraws in the WM
Eugene Sandulenko
2016-04-15
WAGE: Draw console via MacWindow
Eugene Sandulenko
2016-04-15
WAGE: Fix border blitting
Eugene Sandulenko
2016-04-15
WAGE: Simplify border drawing
Eugene Sandulenko
2016-04-15
WAGE: Fix border clipping
Eugene Sandulenko
2016-04-15
WAGE: Started screen composing
Eugene Sandulenko
2016-04-15
WAGE: Switch to ManagedSurface
Eugene Sandulenko
2016-04-14
WAGE: Started to plug the WM in
Eugene Sandulenko
2016-04-14
WAGE: Draw border in MacWindow
Eugene Sandulenko
2016-04-12
WAGE: Fix console redrawing when desktop is redrawn
Eugene Sandulenko
2016-04-12
WAGE: Fix click target search order
Eugene Sandulenko
2016-04-05
WAGE: Fix window overlap
Eugene Sandulenko
2016-04-05
WAGE: Order scene and console drawing depending on what is active
Eugene Sandulenko
2016-04-05
WAGE: Split scene and console drawing
Eugene Sandulenko
2016-03-23
WAGE: Draw the scrollbar bar inverted to match the original
Eugene Sandulenko
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