index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
wage
/
gui.cpp
Age
Commit message (
Expand
)
Author
2016-04-12
WAGE: Fix console redrawing when desktop is redrawn
Eugene Sandulenko
2016-04-12
WAGE: Fix click target search order
Eugene Sandulenko
2016-04-05
WAGE: Fix window overlap
Eugene Sandulenko
2016-04-05
WAGE: Order scene and console drawing depending on what is active
Eugene Sandulenko
2016-04-05
WAGE: Split scene and console drawing
Eugene Sandulenko
2016-03-23
WAGE: Draw the scrollbar bar inverted to match the original
Eugene Sandulenko
2016-03-23
WAGE: Proper scroll drawing
Eugene Sandulenko
2016-03-20
WAGE: Adjust cursor position when scrolling
Eugene Sandulenko
2016-03-20
WAGE: Restrict text scrolling to the visible text
Eugene Sandulenko
2016-03-18
WAGE: Plugged in console scrolling up/down
Eugene Sandulenko
2016-03-18
WAGE: Fixed border highlighting
Eugene Sandulenko
2016-03-18
WAGE: Correction to highlighted border drawing
Eugene Sandulenko
2016-03-18
WAGE: Initial code for border manipulation
Eugene Sandulenko
2016-02-25
WAGE: Implemented cropping in cosole. That fixes crashes in Bug Hunt
Eugene Sandulenko
2016-02-24
WAGE: Silence false positive MSVC warnings
Filippos Karapetis
2016-02-23
WAGE: Fix crash when border is off-screen. Bug Hunt was affected.
Eugene Sandulenko
2016-02-16
WAGE: Started post-gameover code implementation
Eugene Sandulenko
2016-02-14
WAGE: Fix uninit members
Eugene Sandulenko
2016-02-14
WAGE: Fix int/uint comparison
Eugene Sandulenko
2016-02-14
WAGE: Avoid potential race condition in cursor drawing code
Eugene Sandulenko
2016-02-14
WAGE: Implement Cut and Clear actions
Eugene Sandulenko
2016-02-14
WAGE: Move all console-related stuff to gui-console.cpp
Eugene Sandulenko
2016-02-14
WAGE: Firther work on input improvements
Eugene Sandulenko
2016-02-14
WAGE: Improve text entry
Eugene Sandulenko
2016-02-14
WAGE: Implement Undo action
Eugene Sandulenko
2016-02-14
WAGE: Implement Paste action
Eugene Sandulenko
2016-02-14
WAGE: Made copy command working
Eugene Sandulenko
2016-02-14
WAGE: Started copy command implementation
Eugene Sandulenko
2016-02-14
WAGE: Implement API to enable/disable menu items
Eugene Sandulenko
2016-02-14
WAGE: Implemented a way to remove selection
Eugene Sandulenko
2016-02-14
WAGE: Fix cursors during dialogs
Eugene Sandulenko
2016-02-14
WAGE: Fix crash and remove debug output
Eugene Sandulenko
2016-02-14
WAGE: Implement highlighting one line selection
Eugene Sandulenko
2016-02-14
WAGE: Fix text coordinate calculation
Eugene Sandulenko
2016-02-14
WAGE: Fix end of selection calculation
Eugene Sandulenko
2016-02-14
WAGE: Fix text end marking
Eugene Sandulenko
2016-02-14
WAGE: Fixes to selection highlighting
Eugene Sandulenko
2016-02-14
WAGE: First attempt to draw partial highlights
Eugene Sandulenko
2016-02-14
WAGE: Mark full lines of selected text
Eugene Sandulenko
2016-02-14
WAGE: Rename function to CamelCase
Eugene Sandulenko
2016-02-14
WAGE: Fix formatting
Eugene Sandulenko
2016-02-14
WAGE: Further work on console selection
Eugene Sandulenko
2016-02-14
WAGE: Calculate click position in text
Eugene Sandulenko
2016-02-14
WAGE: Started text selection implementation
Eugene Sandulenko
2016-02-14
WAGE: Rename mouse event processor to add clarity
Eugene Sandulenko
2016-02-14
WAGE: Initial code for shortcuts
Eugene Sandulenko
2016-02-14
WAGE: Fix crash in Deep Angst, when border is beyond the screen
Eugene Sandulenko
2016-02-14
WAGE: Implement WageEngine::setMenu()
Eugene Sandulenko
2016-02-14
WAGE: Get rid of Common::String import
Eugene Sandulenko
2016-02-14
WAGE: Moved all interaction-related methods from script.cpp to combat.cpp
Eugene Sandulenko
[next]