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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wage
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gui.cpp
Age
Commit message (
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Author
2016-02-25
WAGE: Implemented cropping in cosole. That fixes crashes in Bug Hunt
Eugene Sandulenko
2016-02-24
WAGE: Silence false positive MSVC warnings
Filippos Karapetis
2016-02-23
WAGE: Fix crash when border is off-screen. Bug Hunt was affected.
Eugene Sandulenko
2016-02-16
WAGE: Started post-gameover code implementation
Eugene Sandulenko
2016-02-14
WAGE: Fix uninit members
Eugene Sandulenko
2016-02-14
WAGE: Fix int/uint comparison
Eugene Sandulenko
2016-02-14
WAGE: Avoid potential race condition in cursor drawing code
Eugene Sandulenko
2016-02-14
WAGE: Implement Cut and Clear actions
Eugene Sandulenko
2016-02-14
WAGE: Move all console-related stuff to gui-console.cpp
Eugene Sandulenko
2016-02-14
WAGE: Firther work on input improvements
Eugene Sandulenko
2016-02-14
WAGE: Improve text entry
Eugene Sandulenko
2016-02-14
WAGE: Implement Undo action
Eugene Sandulenko
2016-02-14
WAGE: Implement Paste action
Eugene Sandulenko
2016-02-14
WAGE: Made copy command working
Eugene Sandulenko
2016-02-14
WAGE: Started copy command implementation
Eugene Sandulenko
2016-02-14
WAGE: Implement API to enable/disable menu items
Eugene Sandulenko
2016-02-14
WAGE: Implemented a way to remove selection
Eugene Sandulenko
2016-02-14
WAGE: Fix cursors during dialogs
Eugene Sandulenko
2016-02-14
WAGE: Fix crash and remove debug output
Eugene Sandulenko
2016-02-14
WAGE: Implement highlighting one line selection
Eugene Sandulenko
2016-02-14
WAGE: Fix text coordinate calculation
Eugene Sandulenko
2016-02-14
WAGE: Fix end of selection calculation
Eugene Sandulenko
2016-02-14
WAGE: Fix text end marking
Eugene Sandulenko
2016-02-14
WAGE: Fixes to selection highlighting
Eugene Sandulenko
2016-02-14
WAGE: First attempt to draw partial highlights
Eugene Sandulenko
2016-02-14
WAGE: Mark full lines of selected text
Eugene Sandulenko
2016-02-14
WAGE: Rename function to CamelCase
Eugene Sandulenko
2016-02-14
WAGE: Fix formatting
Eugene Sandulenko
2016-02-14
WAGE: Further work on console selection
Eugene Sandulenko
2016-02-14
WAGE: Calculate click position in text
Eugene Sandulenko
2016-02-14
WAGE: Started text selection implementation
Eugene Sandulenko
2016-02-14
WAGE: Rename mouse event processor to add clarity
Eugene Sandulenko
2016-02-14
WAGE: Initial code for shortcuts
Eugene Sandulenko
2016-02-14
WAGE: Fix crash in Deep Angst, when border is beyond the screen
Eugene Sandulenko
2016-02-14
WAGE: Implement WageEngine::setMenu()
Eugene Sandulenko
2016-02-14
WAGE: Get rid of Common::String import
Eugene Sandulenko
2016-02-14
WAGE: Moved all interaction-related methods from script.cpp to combat.cpp
Eugene Sandulenko
2016-02-14
WAGE: Fix border title drawing
Eugene Sandulenko
2016-02-14
WAGE: Simplified default pattern setting
Eugene Sandulenko
2016-02-14
WAGE: Fix submenu rendering
Eugene Sandulenko
2016-02-14
WAGE: More menu finetuning
Eugene Sandulenko
2016-02-14
WAGE: Fix scene and text position as it is provided by the game data
Eugene Sandulenko
2016-02-14
WAGE: Regenerate weapons menu on demand
Eugene Sandulenko
2016-01-13
WAGE: Proper rendering of accelerators
Eugene Sandulenko
2016-01-13
WAGE: Moved global patterns to Gui class
Eugene Sandulenko
2016-01-11
WAGE: Optimize menu redraws
Eugene Sandulenko
2016-01-11
WAGE: Show menu only with mouse button on hold
Eugene Sandulenko
2016-01-11
WAGE: Highlight first level menus
Eugene Sandulenko
2016-01-11
WAGE: Moved menu rendering into separate file
Eugene Sandulenko
2016-01-09
WAGE: Put lists into typedefs
Eugene Sandulenko
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