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path: root/engines/wage/gui.h
AgeCommit message (Collapse)Author
2017-01-14GRAPHICS: Renamed Menu to MacMenu to avoid potential name collisionEugene Sandulenko
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-07-31WAGE: Change GUI Scene to load BMP bordersBorja Lorente
2016-07-31WAGE: Implement active/inactive bordersBorja Lorente
2016-07-31WAGE: Begin adding borders to the windowsBorja Lorente
2016-07-31WAGE: Add basic border loading codeBorja Lorente
2016-07-31GRAPHICS: Move MacMenu constantsBorja Lorente
2016-07-31GRAPHICS: Create wrapper namespace for MacWindowManager constantsBorja Lorente
2016-07-31GRAPHICS: Create wrapper namespace for MacWindow constantsBorja Lorente
2016-07-31GRAPHICS: Create wrapper namespace for MacMenu constantsBorja Lorente
2016-07-30WAGE: Adapt to MacMenu namespace changeBorja Lorente
2016-07-30WAGE: Extract MacWindowBorja Lorente
2016-07-30WAGE: Change namespace of MacWindowBorja Lorente
2016-07-30WAGE: Extract MacWindowManagerBorja Lorente
2016-04-28WAGE: Removed dependency of Menu on Wage::DesignEugene Sandulenko
2016-04-28WAGE: Implemented menu commands as callbackEugene Sandulenko
2016-04-28WAGE: Moved game-specific menu creation to gui.cppEugene Sandulenko
2016-04-28WAGE: Moved patterns to WindowManagerEugene Sandulenko
2016-04-28WAGE: Moved cursor management to WMEugene Sandulenko
2016-04-28WAGE: Moved pattern and palette to WMEugene Sandulenko
2016-04-28WAGE: Moved font loading to WM. wage.dat is now classicmacfonts.datEugene Sandulenko
2016-04-26WAGE: Moved menu shortcut processing to Menu classEugene Sandulenko
2016-04-25WAGE: Move menu event processing to WindowManagerEugene Sandulenko
2016-04-25WAGE: Moved menu rendering to WindowManagerEugene Sandulenko
2016-04-24WAGE: Move desktop drawing to WMEugene Sandulenko
2016-04-24WAGE: Implemented window resizingEugene Sandulenko
2016-04-23WAGE: Implement window draggingEugene Sandulenko
2016-04-21WAGE: CleanupEugene Sandulenko
2016-04-21WAGE: Moved console text selection to callbacksEugene Sandulenko
2016-04-20WAGE: CleanupEugene Sandulenko
2016-04-20WAGE: Console scroll via callbacksEugene Sandulenko
2016-04-20WAGE: Implement object clicking as part of callbacksEugene Sandulenko
2016-04-19WAGE: Implemented text console callbackEugene Sandulenko
2016-04-19WAGE: Switched WM::add() to returning window pointer instead of idEugene Sandulenko
2016-04-19WAGE: Switched event processing to generic codeEugene Sandulenko
2016-04-15WAGE: Draw console via MacWindowEugene Sandulenko
2016-04-15WAGE: Switch to ManagedSurfaceEugene Sandulenko
2016-04-14WAGE: Started to plug the WM inEugene Sandulenko
2016-04-14WAGE: Draw border in MacWindowEugene Sandulenko
2016-04-13WAGE: Stub for MacWindow classEugene Sandulenko
2016-04-05WAGE: Split scene and console drawingEugene Sandulenko
2016-03-23WAGE: Proper scroll drawingEugene Sandulenko
2016-03-18WAGE: Initial code for border manipulationEugene Sandulenko
2016-02-16WAGE: Enable required menu items to allow game restartEugene Sandulenko
2016-02-16WAGE: Started post-gameover code implementationEugene Sandulenko
2016-02-14WAGE: Avoid potential race condition in cursor drawing codeEugene Sandulenko
2016-02-14WAGE: Implement Cut and Clear actionsEugene Sandulenko
2016-02-14WAGE: Disable Undo action after command exectutionEugene Sandulenko
2016-02-14WAGE: Move all console-related stuff to gui-console.cppEugene Sandulenko
2016-02-14WAGE: Improve text entryEugene Sandulenko