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path: root/engines/wage/macwindowmanager.h
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2016-04-28WAGE: Remove yet another indirect reference to WAGE engine in WMEugene Sandulenko
2016-04-28WAGE: Compose MacMenu instead of screen copying.Eugene Sandulenko
2016-04-28WAGE: Moved patterns to WindowManagerEugene Sandulenko
2016-04-28WAGE: Moved cursor management to WMEugene Sandulenko
2016-04-28WAGE: Moved pattern and palette to WMEugene Sandulenko
2016-04-28WAGE: Moved font loading to WM. wage.dat is now classicmacfonts.datEugene Sandulenko
2016-04-28WAGE: Decoupled Window class tooEugene Sandulenko
2016-04-28WAGE: More Menu class decoupling from the engineEugene Sandulenko
2016-04-26WAGE: Reuse WM _screen for MenuEugene Sandulenko
2016-04-26WAGE: More abstraction to menu renderingEugene Sandulenko
2016-04-25WAGE: Moved menu rendering to WindowManagerEugene Sandulenko
2016-04-25WAGE: Made Menu subclass of BaseMacWindowEugene Sandulenko
2016-04-25WAGE: Virtualized MacWindow classEugene Sandulenko
2016-04-24WAGE: Move desktop drawing to WMEugene Sandulenko
2016-04-24WAGE: Started window resize implementationEugene Sandulenko
2016-04-19WAGE: Switched WM::add() to returning window pointer instead of idEugene Sandulenko
2016-04-19WAGE: Switched event processing to generic codeEugene Sandulenko
2016-04-19WAGE: Started mouse processing in the WMEugene Sandulenko
2016-04-19WAGE: Draw windows with WindowManagerEugene Sandulenko
2016-04-18WAGE: Manage window redraws in the WMEugene Sandulenko
2016-04-15WAGE: Switch to ManagedSurfaceEugene Sandulenko
2016-04-14WAGE: Started to plug the WM inEugene Sandulenko
2016-04-13WAGE: Basic stuff to MacWindowManagerEugene Sandulenko
2016-04-13WAGE: Added stub of MacWindowManager classEugene Sandulenko