aboutsummaryrefslogtreecommitdiff
path: root/engines/wage/menu.h
AgeCommit message (Expand)Author
2016-02-16WAGE: Started post-gameover code implementationEugene Sandulenko
2016-02-14WAGE: Get rid of magic constants in menu code for referring menu itemsEugene Sandulenko
2016-02-14WAGE: Implement API to enable/disable menu itemsEugene Sandulenko
2016-02-14WAGE: Initial code for shortcutsEugene Sandulenko
2016-02-14WAGE: Implement WageEngine::setMenu()Eugene Sandulenko
2016-02-14WAGE: Refactor commands menu creationEugene Sandulenko
2016-02-14WAGE: Regenerate weapons menu on demandEugene Sandulenko
2016-02-14WAGE: Make menu commands workingEugene Sandulenko
2016-02-14WAGE: Create weapons menuEugene Sandulenko
2016-01-14WAGE: Generate Commands menuEugene Sandulenko
2016-01-13WAGE: Proper rendering of acceleratorsEugene Sandulenko
2016-01-13WAGE: Moved global patterns to Gui classEugene Sandulenko
2016-01-13WAGE: Implement rendering disabled submenu itemsEugene Sandulenko
2016-01-13WAGE: Copy screen to backbuffer when entering menuEugene Sandulenko
2016-01-12WAGE: Render submenu rectangleEugene Sandulenko
2016-01-12WAGE: Calculate submenu boundsEugene Sandulenko
2016-01-11WAGE: Precalculate menu dimensionsEugene Sandulenko
2016-01-11WAGE: Show menu only with mouse button on holdEugene Sandulenko
2016-01-11WAGE: Highlight first level menusEugene Sandulenko
2016-01-11WAGE: Stop leaking menu on exitEugene Sandulenko
2016-01-11WAGE: Made rendering of 1st menu level genericEugene Sandulenko
2016-01-11WAGE: Moved menu rendering into separate fileEugene Sandulenko