Age | Commit message (Expand) | Author |
2016-07-31 | WAGE: Extract MacMenu | Borja Lorente |
2016-07-30 | WAGE: Extract MacWindow | Borja Lorente |
2016-07-30 | WAGE: Extract MacWindowManager | Borja Lorente |
2016-07-26 | WAGE: Add saveGameState() sketch | Alexander Tkachev |
2016-04-28 | WAGE: Renamed menu.* to macmenu.* | Eugene Sandulenko |
2016-04-13 | WAGE: Added stub of MacWindowManager class | Eugene Sandulenko |
2016-03-15 | WAGE: Added engine debugger stub | Eugene Sandulenko |
2016-02-16 | WAGE: Moved sound code stubs to sound.cpp | Eugene Sandulenko |
2016-02-14 | WAGE: Move all console-related stuff to gui-console.cpp | Eugene Sandulenko |
2016-02-14 | WAGE: Stub for dialogs | Eugene Sandulenko |
2016-01-11 | WAGE: Moved menu rendering into separate file | Eugene Sandulenko |
2016-01-09 | WAGE: SPlit out combat-related methods into separate file | Eugene Sandulenko |
2016-01-09 | WAGE: Started implementation of performCombatAction() | Eugene Sandulenko |
2015-12-27 | WAGE: Started border drawing implementation | Eugene Sandulenko |
2015-12-27 | WAGE: Move MacResManager to Common | Eugene Sandulenko |
2015-12-27 | WAGE: Merged most headers into entities.h | Eugene Sandulenko |
2015-12-27 | WAGE: Load scene scripts too. | Eugene Sandulenko |
2015-12-27 | WAGE: Removed tons on those accessors. | Eugene Sandulenko |
2015-12-27 | WAGE: Initial version. "Another Fine Mess 1.8" is detected. | Eugene Sandulenko |