index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
wage
/
wage.h
Age
Commit message (
Expand
)
Author
2016-04-28
WAGE: Moved patterns to WindowManager
Eugene Sandulenko
2016-04-14
WAGE: Draw border in MacWindow
Eugene Sandulenko
2016-04-05
WAGE: Fix bugs in original, when people mistype storage scene name
Eugene Sandulenko
2016-03-15
WAGE: Plug the debugger in
Eugene Sandulenko
2016-02-14
WAGE: Proper name for include guard
Eugene Sandulenko
2016-02-14
WAGE: const goodness
Eugene Sandulenko
2016-02-14
WAGE: Marked some methods as static, const'ness
Eugene Sandulenko
2016-02-14
WAGE: Get rid of Common::String import
Eugene Sandulenko
2016-02-14
WAGE: Unstub redrawScene()
Eugene Sandulenko
2016-02-14
WAGE: Moved all interaction-related methods from script.cpp to combat.cpp
Eugene Sandulenko
2016-02-14
WAGE: Implement performMagic()
Eugene Sandulenko
2016-02-14
WAGE: Implement performAttack()
Eugene Sandulenko
2016-02-14
WAGE: Made save dialog functional
Eugene Sandulenko
2016-02-14
WAGE: Implemented saveDialog()
Eugene Sandulenko
2016-02-14
WAGE: Implement getWeapons(). Got rid of class Weapon
Eugene Sandulenko
2016-02-14
WAGE: Dialog loop
Eugene Sandulenko
2016-02-14
WAGE: Simplified message output formation
Eugene Sandulenko
2016-02-14
WAGE: Implement handleRestCommand
Eugene Sandulenko
2016-02-14
WAGE: Make menu commands working
Eugene Sandulenko
2016-01-09
WAGE: Implemented performCombatAction
Eugene Sandulenko
2016-01-09
WAGE: Started implementation of performCombatAction()
Eugene Sandulenko
2016-01-08
WAGE: Implement WageEngine::encounter()
Eugene Sandulenko
2016-01-04
WAGE: Display text input
Eugene Sandulenko
2016-01-03
WAGE: Graceful engine quitting
Eugene Sandulenko
2016-01-03
WAGE: Implement getGroundItemsList()
Eugene Sandulenko
2016-01-02
WAGE: More work on object interaction
Eugene Sandulenko
2015-12-30
WAGE: Implement appendText()
Eugene Sandulenko
2015-12-29
WAGE: Implement design caching
Eugene Sandulenko
2015-12-27
WAGE: Started border drawing implementation
Eugene Sandulenko
2015-12-27
WAGE: Implemented WageEngine::onMove()
Eugene Sandulenko
2015-12-27
WAGE: Implemented World::move(Obj *obj, Chr *chr)
Eugene Sandulenko
2015-12-27
WAGE: Initial code for world initialization
Eugene Sandulenko
2015-12-27
WAGE: Implement first round of comparisons
Eugene Sandulenko
2015-12-27
WAGE: stubbed attack handling
Eugene Sandulenko
2015-12-27
WAGE: Get rid of hacky drawing
Eugene Sandulenko
2015-12-27
WAGE: Implemented debug drawing
Eugene Sandulenko
2015-12-27
WAGE: Added debug output, fixed semantics
Eugene Sandulenko
2015-12-27
WAGE: Remove SVN keywords from the headers
Eugene Sandulenko
2015-12-27
WAGE: Update Engine Code For Common::RandomSource API Changes.
D G Turner
2015-12-27
WAGE: Started implementing script execution.
Eugene Sandulenko
2015-12-27
WAGE: Added MIT license to mll relevant files.
Eugene Sandulenko
2015-12-27
WAGE: Move MacResManager to Common
Eugene Sandulenko
2015-12-27
WAGE: Finished world loading.
Eugene Sandulenko
2015-12-27
WAGE: Added stubs for most classes. Implemented Obj and Scene classes.
Eugene Sandulenko
2015-12-27
WAGE: Initial version. "Another Fine Mess 1.8" is detected.
Eugene Sandulenko