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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wage
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world.h
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2016-02-16
WAGE: Moved Sound class definition to sound.h
Eugene Sandulenko
2016-02-14
WAGE: Consistently use .empty() instead of .size() == 0
Eugene Sandulenko
2016-02-14
WAGE: Get rid of Common::String import
Eugene Sandulenko
2016-02-14
WAGE: Implemented getAboutMenuItemName()
Eugene Sandulenko
2016-01-14
WAGE: Generate Commands menu
Eugene Sandulenko
2016-01-11
WAGE: Started submenu implementation
Eugene Sandulenko
2016-01-09
WAGE: Put lists into typedefs
Eugene Sandulenko
2016-01-08
WAGE: Implement monster following
Eugene Sandulenko
2016-01-04
WAGE: Implement handleMoveCommand()
Eugene Sandulenko
2015-12-28
WAGE: Increased startup speed
Eugene Sandulenko
2015-12-27
WAGE: Implement World::move(Chr *chr, Scene *scene)
Eugene Sandulenko
2015-12-27
WAGE: Initial code for world initialization
Eugene Sandulenko
2015-12-27
WAGE: Implemented object taking logic
Eugene Sandulenko
2015-12-27
WAGE: More work on menu reading
Eugene Sandulenko
2015-12-27
WAGE: Implementing loading service dialog strings
Eugene Sandulenko
2015-12-27
WAGE: Get rid of hacky drawing
Eugene Sandulenko
2015-12-27
WAGE: Remove SVN keywords from the headers
Eugene Sandulenko
2015-12-27
WAGE: Started implementing script execution.
Eugene Sandulenko
2015-12-27
WAGE: Added MIT license to mll relevant files.
Eugene Sandulenko
2015-12-27
WAGE: Move MacResManager to Common
Eugene Sandulenko
2015-12-27
WAGE: Merged most headers into entities.h
Eugene Sandulenko
2015-12-27
WAGE: Finished world loading.
Eugene Sandulenko
2015-12-27
WAGE: Started scene loader implemenation
Eugene Sandulenko
2015-12-27
WAGE: Added stubs for most classes. Implemented Obj and Scene classes.
Eugene Sandulenko