aboutsummaryrefslogtreecommitdiff
path: root/engines/wage
AgeCommit message (Expand)Author
2019-09-30WAGE: Use better border for the scene windowEugene Sandulenko
2019-09-30WAGE: Use 9-patch borders also for the consoleEugene Sandulenko
2019-09-29WAGE: Specify window border padding in 9-patch imagesEugene Sandulenko
2019-09-28WAGE: Reenabled 9-patch border drawing and added default border imagesEugene Sandulenko
2019-09-21BACKENDS: Add EVENT_CLIPBOARD_UPDATE eventCameron Cawley
2019-09-21WAGE: Implement global clipboard supportCameron Cawley
2019-08-11WAGE: Don't require the data fork for the external sound fileCameron Cawley
2019-08-10GRAPHICS: MACGUI: Use Common::String for addMenuItem and addMenuSubItemCameron Cawley
2018-06-30ENGINES: Add missing dependencies for several enginesCameron Cawley
2017-12-08WAGE: Improve error messageWillem Jan Palenstijn
2017-12-08WAGE: Handle null strings in toString and improve consistencyWillem Jan Palenstijn
2017-12-08WAGE: Avoid calling method of nullptrWillem Jan Palenstijn
2017-12-08Revert "WAGE: Fix crashes for poorly initialized objects"Colin Snover
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2017-08-30WAGE: Update Parrot Talk games statusEugene Sandulenko
2017-08-29WAGE: Correctly specify target name for dumped scriptsEugene Sandulenko
2017-08-29WAGE: Dump scripts by requestEugene Sandulenko
2017-08-29WAGE: Quit gracefully when requestedEugene Sandulenko
2017-08-29WAGE: Since the sounds are blocking, made the sound handle globalEugene Sandulenko
2017-08-29WAGE: Make sound blockingEugene Sandulenko
2017-08-28WAGE: Properly set the character when player is not definedEugene Sandulenko
2017-08-25WAGE: Update games statusEugene Sandulenko
2017-08-24WAGE: Do something when player is not defined instead of crashesEugene Sandulenko
2017-08-24WAGE: Update status of The Phoenix gameEugene Sandulenko
2017-08-24WAGE: Read rectangles sanelyEugene Sandulenko
2017-08-24WAGE: Fake input text when using shortcutsEugene Sandulenko
2017-08-22WAGE: Do not dump the interpreter codeEugene Sandulenko
2017-08-22WAGE: Added detection from the alt version of MormonoidsEugene Sandulenko
2017-08-21GRAPHICS: MACGUI: Pass command id when creating menu to avoid namespace clashesEugene Sandulenko
2017-08-18WAGE: Do not error on unprintable characters.Eugene Sandulenko
2017-08-17WAGE: Added more games to detectionEugene Sandulenko
2017-08-17WAGE: Added more alternative game versionsEugene Sandulenko
2017-08-17WAGE: Added detection for two more gamesEugene Sandulenko
2017-08-17WAGE: Added alternative version of Fred Rogers gameEugene Sandulenko
2017-08-15WAGE: Sorted all detection entries to dictionary sortEugene Sandulenko
2017-08-15WAGE: Increased md5 sum size to 2MB and recalculated all checksumsEugene Sandulenko
2017-08-15WAGE: Use new MacTextWindow API for selection cut/clearEugene Sandulenko
2017-08-14WAGE: Add detecton for Mormonoids from the DeepEugene Sandulenko
2017-08-14WAGE: Add detection for "James Bond 007"Eugene Sandulenko
2017-08-12WAGE: Turn warning into debug messageEugene Sandulenko
2017-08-11WAGE: Fix GCC Compiler Warnings.D G Turner
2017-08-11WAGE: support chr<scene conditionalsEugene Sandulenko
2017-08-11WAGE: allow using LET with negative number literalsEugene Sandulenko
2017-08-09WAGE: Handle command aliases in the same quirky way wb doesEugene Sandulenko
2017-08-08WAGE: Fix crash on sound reuse/game quitEugene Sandulenko
2017-08-08WAGE: The command is "inven"Eugene Sandulenko
2017-08-08WAGE: Set default values for DITL messagesEugene Sandulenko
2017-08-08WAGE: Initial stub for updateSoundTimerForScene()Eugene Sandulenko
2017-08-08WAGE: Play soundsEugene Sandulenko
2017-08-08GRAPHICS: MACGUI: Initial code for Cutting/Paste multiline input textsEugene Sandulenko