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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wage
Age
Commit message (
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Author
2016-04-19
WAGE: Further work on WindowManager
Eugene Sandulenko
2016-04-19
WAGE: Fixed window switching
Eugene Sandulenko
2016-04-19
WAGE: Started mouse processing in the WM
Eugene Sandulenko
2016-04-19
WAGE: Draw windows with WindowManager
Eugene Sandulenko
2016-04-18
WAGE: Silence signed/unsigned comparison warning
Torbjörn Andersson
2016-04-18
WAGE: Manage window redraws in the WM
Eugene Sandulenko
2016-04-17
WAGE: Improved accuracy of think line drawing.
Eugene Sandulenko
2016-04-15
WAGE: Draw console via MacWindow
Eugene Sandulenko
2016-04-15
WAGE: Fix border blitting
Eugene Sandulenko
2016-04-15
WAGE: Fix window title drawing
Eugene Sandulenko
2016-04-15
WAGE: Fix window composing offset
Eugene Sandulenko
2016-04-15
WAGE: Simplify border drawing
Eugene Sandulenko
2016-04-15
WAGE: Fix border clipping
Eugene Sandulenko
2016-04-15
WAGE: Started screen composing
Eugene Sandulenko
2016-04-15
WAGE: Benefit from ManagedSurface methods
Eugene Sandulenko
2016-04-15
WAGE: Switch to ManagedSurface
Eugene Sandulenko
2016-04-14
WAGE: Started to plug the WM in
Eugene Sandulenko
2016-04-14
WAGE: Draw border in MacWindow
Eugene Sandulenko
2016-04-13
WAGE: Basic stuff to MacWindowManager
Eugene Sandulenko
2016-04-13
WAGE: Added stub of MacWindowManager class
Eugene Sandulenko
2016-04-13
WAGE: More auxiliary methods to MacWindow class
Eugene Sandulenko
2016-04-13
WAGE: Stub for MacWindow class
Eugene Sandulenko
2016-04-12
WAGE: Update game status
Eugene Sandulenko
2016-04-12
WAGE: Fix console redrawing when desktop is redrawn
Eugene Sandulenko
2016-04-12
WAGE: Redraw scene on object move to match original.
Eugene Sandulenko
2016-04-12
WAGE: Fix click target search order
Eugene Sandulenko
2016-04-12
WAGE: Fix object sorting. Fixes many glitches
Eugene Sandulenko
2016-04-11
WAGE: Fix sorting of objects during move
Eugene Sandulenko
2016-04-09
WAGE: Added debug code for dumping CODE resource fork
Eugene Sandulenko
2016-04-05
WAGE: Fix bugs in original, when people mistype storage scene name
Eugene Sandulenko
2016-04-05
WAGE: Fixed moving objects to random scene
Eugene Sandulenko
2016-04-05
WAGE: Fix window overlap
Eugene Sandulenko
2016-04-05
WAGE: Order scene and console drawing depending on what is active
Eugene Sandulenko
2016-04-05
WAGE: Split scene and console drawing
Eugene Sandulenko
2016-04-05
WAGE: Added 4 more detection entries.
Eugene Sandulenko
2016-04-05
WAGE: Added three more fangames to detection
Eugene Sandulenko
2016-04-04
WAGE: Added 3 more games to detection
Eugene Sandulenko
2016-04-04
WAGE: Added 2 more games to detection
Eugene Sandulenko
2016-04-04
WAGE: 4 more games to detection
Eugene Sandulenko
2016-04-04
WAGE: More games added to detection
Eugene Sandulenko
2016-04-01
WAGE: Added one more Puzzle Search variant
Eugene Sandulenko
2016-04-01
WAGE: Three more game variants
Eugene Sandulenko
2016-04-01
WAGE: 5 more game variants
Eugene Sandulenko
2016-04-01
WAGE: Added more game variants
Eugene Sandulenko
2016-03-31
WAGE: Increased md5 byte count to avoid large number of duplicates
Eugene Sandulenko
2016-03-23
WAGE: Added detection for 3 more games
Eugene Sandulenko
2016-03-23
WAGE: Draw the scrollbar bar inverted to match the original
Eugene Sandulenko
2016-03-23
WAGE: Proper scroll drawing
Eugene Sandulenko
2016-03-22
WAGE: Three more games
Eugene Sandulenko
2016-03-22
WAGE: Added 3 games to detection. I wonder when they end...
Eugene Sandulenko
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