Age | Commit message (Expand) | Author |
2016-03-18 | WAGE: Plugged in console scrolling up/down | Eugene Sandulenko |
2016-03-18 | WAGE: Fixed border highlighting | Eugene Sandulenko |
2016-03-18 | WAGE: Correction to highlighted border drawing | Eugene Sandulenko |
2016-03-18 | WAGE: Initial code for border manipulation | Eugene Sandulenko |
2016-03-17 | WAGE: Added several alternate versions of the games | Eugene Sandulenko |
2016-03-16 | WAGE: Added 5 more games to detect. Drakmyth Castle is a big game | Eugene Sandulenko |
2016-03-16 | WAGE: More games to detection, all have problems | Eugene Sandulenko |
2016-03-16 | WAGE: Implement script command in debugger | Eugene Sandulenko |
2016-03-16 | WAGE: Enhanced 'scenes' debug command | Eugene Sandulenko |
2016-03-16 | WAGE: Put debugger in tilde key `~' | Eugene Sandulenko |
2016-03-15 | WAGE: Plug the debugger in | Eugene Sandulenko |
2016-03-15 | WAGE: Added engine debugger stub | Eugene Sandulenko |
2016-03-15 | WAGE: Better menu shortcut parsing. This fixes Jumble! | Eugene Sandulenko |
2016-03-15 | WAGE: More games to detection | Eugene Sandulenko |
2016-03-15 | WAGE: More games to detection | Eugene Sandulenko |
2016-03-15 | WAGE: Two more games added to detection | Eugene Sandulenko |
2016-03-14 | WAGE: Crash in Strange Disappearance has been resolved | Eugene Sandulenko |
2016-03-14 | WAGE: Made bounds calulation less restrictive | Eugene Sandulenko |
2016-03-11 | WAGE: Added Pavilion and T-Rex detection | Eugene Sandulenko |
2016-03-11 | WAGE: Added two more games to detection tables | Eugene Sandulenko |
2016-03-10 | WAGE: Code formatting | Eugene Sandulenko |
2016-03-09 | WAGE: Disabling bounds calculation code as too buggy ATM. | Eugene Sandulenko |
2016-03-09 | WAGE: Improved a bit bounds calculation. Still bad | Eugene Sandulenko |
2016-03-09 | WAGE: Fix calculation for bitmap bboxes | Eugene Sandulenko |
2016-03-09 | WAGE: Recomputed md5s of rest of the games | Eugene Sandulenko |
2016-03-09 | WAGE: Recalculate all md5s based on Mac Resource fork. This eliminates 2 dupl... | Eugene Sandulenko |
2016-03-09 | WAGE: Fix gameid for Twisted! | Eugene Sandulenko |
2016-03-09 | WAGE: Skip flood fill in Bitmap when calclating bounds | Eugene Sandulenko |
2016-03-09 | WAGE: Attempt to fix bounds calculation | Eugene Sandulenko |
2016-03-09 | WAGE: Added alternate versions of Karth of the Jungle | Eugene Sandulenko |
2016-03-09 | WAGE: Precalculate design bounds based on real data | Eugene Sandulenko |
2016-03-09 | WAGE: More detection entries | Eugene Sandulenko |
2016-03-09 | WAGE: Added Minitorian game detection | Eugene Sandulenko |
2016-03-09 | WAGE: Added one more game | Eugene Sandulenko |
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel |
2016-03-07 | WAGE: Added games from Joshua's Worlds 1.0 | Eugene Sandulenko |
2016-03-07 | WAGE: Use new AD flag for autogenerating targets for fangames | Eugene Sandulenko |
2016-03-07 | WAGE: Added couple more games to detection | Eugene Sandulenko |
2016-03-07 | WAGE: Added more games to detection | Eugene Sandulenko |
2016-03-07 | WAGE: More game detection | Eugene Sandulenko |
2016-03-01 | WAGE: Added two more games | Eugene Sandulenko |
2016-03-01 | WAGE: Added detection for The Tower | Eugene Sandulenko |
2016-03-01 | WAGE: Added detection for 2 more games | Eugene Sandulenko |
2016-03-01 | WAGE: Added detection for The Phoenix | Eugene Sandulenko |
2016-03-01 | WAGE: Fix bufer overrun in bitmap code | Eugene Sandulenko |
2016-03-01 | WAGE: Simplified detection entries for fan games | Eugene Sandulenko |
2016-03-01 | WAGE: Added detection for Twisted! and Exploration Zeta! | Eugene Sandulenko |
2016-02-25 | WAGE: Let listSaves return list sorted on slot numbers. | Johannes Schickel |
2016-02-25 | WAGE: Added detection for Eidisi I | Eugene Sandulenko |
2016-02-25 | WAGE: Implemented cropping in cosole. That fixes crashes in Bug Hunt | Eugene Sandulenko |