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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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BRenderSDL.h
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2012-07-16
WINTERMUTE: Fix a few issues with the renderTicket-solution, and enable it by...
Einar Johan Trøan Sømåen
2012-07-09
WINTERMUTE: Change usage of Common::Rect to our own 32-bit variant.
Einar Johan Trøan Sømåen
2012-07-09
WINTERMUTE: Reduce the includes and visibility in BGame a bit.
Einar Johan Trøan Sømåen
2012-07-09
WINTERMUTE: Change RECT -> Common::Rect and POINT-> Common::Point, completing...
Einar Johan Trøan Sømåen
2012-07-09
WINTERMUTE: Remove most of the wintype-definitions.
Einar Johan Trøan Sømåen
2012-07-08
WINTERMUTE: Rename VarName->varName in BRenderSDL
Einar Johan Trøan Sømåen
2012-07-04
WINTERMUTE: Rename FuncName->funcName and VarName->varName mainly in AdGame. ...
Einar Johan Trøan Sømåen
2012-07-02
WINTERMUTE: A first attempt at implementing dirty rects in WME
Einar Johan Trøan Sømåen
2012-06-28
WINTERMUTE: Avoid making a new Rect for the fill every screen.
Einar Johan Trøan Sømåen
2012-06-26
WINTERMUTE: Rename FuncName->funcName in Brenderer/BrendererSDL
Einar Johan Trøan Sømåen
2012-06-13
WINTERMUTE: Move image-loading to BImage, and cleanup some relevant code.
Einar Johan Trøan Sømåen
2012-06-12
WINTERMUTE: Optimize the blitting in BSurfaceSDL by adding scale-caching, and...
Einar Johan Trøan Sømåen
2012-06-07
WINTERMUTE: Fix BRenderSDL::Fill
Einar Johan T. Sømåen
2012-06-04
WINTERMUTE: Reenable CBRenderSDL::Fill to let the screen be blanked for every...
Einar Johan Trøan Sømåen
2012-06-03
WINTERMUTE: Make sprite-mirroring work correctly.
Einar Johan Trøan Sømåen
2012-06-03
WINTERMUTE: Get a fallback font to at least draw something for BFontTT
Einar Johan Trøan Sømåen
2012-06-02
WINTERMUTE: Move the B and Part files into Base/
Einar Johan Trøan Sømåen