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2013-04-18WINTERMUTE: Split the timers from BaseGame into a separate class.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Constify AdRotLevelEinar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Constify AdResponse/AdResponseBox/AdResponseContext.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Add more const to AdResponseBoxEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Constify _width and _height in BaseRenderer.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Increase const-usage.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Move settings from BaseGame to separate struct.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use strlcpy instead of strcpy in AdScene::loadBuffer()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid passing BasePoint by value in Scene::getPath()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid passing BasePoint by-valueEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid passing BasePoint by value.Einar Johan Trøan Sømåen
2013-02-06WINTERMUTE: Privatize a few more members in BaseGame.Einar Johan Trøan Sømåen
2013-01-26WINTERMUTE: Replace all NULLs with nullptr.Einar Johan Trøan Sømåen
2013-01-26WINTERMUTE: Replace a few NULLs with nullptr.Einar Johan Trøan Sømåen
2013-01-24JANITORIAL: Fix ){ -> ) {Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Don't scroll as fast as the scripts actually ask for.Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Fix scrollspeed (and break character animation the same way WME L...Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize members in AdObject.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize members in AdSceneStateEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize members of AdResponseBoxEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Make AdScaleLevel::getScale() const.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Make getters const in AdRegionEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize members in AdEntityEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize AdScaleLevel and AdWaypointGroup's members.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize members in AdRegionEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Fix Object-sorting in scenes.Einar Johan Trøan Sømåen
2012-09-29WINTERMUTE: Make scGetProperty use Common::String& instead of const char*Einar Johan Trøan Sømåen
2012-09-28WINTERMUTE: Privatize variables in BaseFrame and BaseSpriteEinar Johan Trøan Sømåen
2012-09-24WINTERMUTE: Remove unnecessary semicolons.Torbjörn Andersson
2012-09-11WINTERMUTE: Alphabetize the includes in Ad/Einar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Only include base_renderer.h where neededEinar Johan Trøan Sømåen
2012-09-04WINTERMUTE: Convert CRLF to LFWillem Jan Palenstijn
2012-09-01WINTERMUTE: Fix various comments.Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Fix a regression from the getSize()->size() change.Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Use tabs in enumsEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Fix a warning I missed in the last commit.Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Fix warningsEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: General cleanupEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Cleanup the header-guards.Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Replace col_templ's getSize with Common::Array::size()Einar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Use tabs instead of spaces in ad_types.hEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Replace qsort with Common::sortEinar Johan Trøan Sømåen
2012-08-31WINTERMUTE: Fix g++ warnings listed by LordHotoEinar Johan Trøan Sømåen
2012-08-13WINTERMUTE: WinterMute -> WintermuteEinar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Make a few noisy warnings into debug-calls.Einar Johan Trøan Sømåen
2012-08-11WINTERMUTE: Get rid of strncpy+manual termination.Einar Johan Trøan Sømåen
2012-08-07WINTERMUTE: Save the random-seed as well.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Separate out SaveGame-code from BaseGameEinar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Replace const char* with const Common::String & in fonts, gfx, pa...Einar Johan Trøan Sømåen