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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-08-17
JANITORIAL: Removing trailing spaces after int casts
Paul Gilbert
2016-02-29
WINTERMUTE: Add debuggerToString
Tobia Tesan
2016-02-15
JANITORIAL: Typos detected with lintian & grep
Alexandre Detiste
2015-11-27
WINTERMUTE: More sanity checks
Eugene Sandulenko
2014-02-18
WINTERMUTE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-11
WINTERMUTE: Prevent scripts from setting invalid scroll times
Filippos Karapetis
Scroll times (ScrollSpeedX, ScrollSpeedY) can't be zero, as this leads to a division by zero later on. This allows Dreamscape to start and work properly.
2013-11-05
WINTERMUTE: Transfer Common::Strings explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Char* explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Sint32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Uint32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Remove BasePlatform::setRectEmpty (replace with member-call)
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Remove unused BasePlatform-functions ↵
Einar Johan Trøan Sømåen
(showWindow/setCapture/releaseCapture)
2013-10-29
WINTERMUTE: Transfer Doubles explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Transfer Point32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Transfer Rect32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-28
WINTERMUTE: Transfer booleans explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-28
WINTERMUTE: Change BaseObject::getHeight() to return int32 instead of int.
Einar Johan Trøan Sømåen
2013-10-03
WINTERMUTE: Add missing break
Willem Jan Palenstijn
Confirmed by Mnemonic.
2013-10-01
WINTERMUTE: Clean up byte/char casts in loading/parsing
Willem Jan Palenstijn
2013-09-30
WINTERMUTE: Fix compiler warnings
Eugene Sandulenko
2013-09-21
WINTERMUTE: s/put/set/ in setters
Tobia Tesan
2013-09-21
WINTERMUTE: add UIButton::setTextAlign
Tobia Tesan
2013-09-21
WINTERMUTE: Make sprites private in UIButton
Tobia Tesan
2013-09-21
WINTERMUTE: Setters/getters for UIButton
Tobia Tesan
2013-09-21
WINTERMUTE: Avoid feeding setWidth negative values
Tobia Tesan
2013-09-21
WINTERMUTE: Add getListener()
Tobia Tesan
2013-09-21
WINTERMUTE: Make some members of UIObject private
Tobia Tesan
2013-08-13
WINTERMUTE: Be explicit when storing Floats in savegames.
Einar Johan Trøan Sømåen
2013-08-04
WINTERMUTE: Fix end of namespace comments.
Johannes Schickel
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-04-21
WINTERMUTE: Fix the final int->int32 to allow AmigaOS4-compile.
Einar Johan Trøan Sømåen
2013-04-20
WINTERMUTE: Further reduce the amount of int->int32-confusion.
Einar Johan Trøan Sømåen
2013-04-20
WINTERMUTE: Fix a few more int->int32's spotted by fuzzie.
Einar Johan Trøan Sømåen
2013-04-19
WINTERMUTE: Change more int's to int32s.
Einar Johan Trøan Sømåen
2013-04-19
WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid ↵
Einar Johan Trøan Sømåen
overload-misses.
2013-04-18
WINTERMUTE: Add 'override' to most Script-related functions.
Einar Johan Trøan Sømåen
2013-04-18
WINTERMUTE: Use int32 instead of int in classes.
Einar Johan Trøan Sømåen
2013-04-18
WINTERMUTE: Split the timers from BaseGame into a separate class.
Einar Johan Trøan Sømåen
2013-04-18
WINTERMUTE: Constify AdRotLevel
Einar Johan Trøan Sømåen
2013-04-18
WINTERMUTE: Constify AdResponse/AdResponseBox/AdResponseContext.
Einar Johan Trøan Sømåen
2013-04-17
WINTERMUTE: Add more const to AdResponseBox
Einar Johan Trøan Sømåen
2013-04-17
WINTERMUTE: Constify _width and _height in BaseRenderer.
Einar Johan Trøan Sømåen
2013-04-17
WINTERMUTE: Increase const-usage.
Einar Johan Trøan Sømåen
2013-04-17
WINTERMUTE: Move settings from BaseGame to separate struct.
Einar Johan Trøan Sømåen
2013-04-17
WINTERMUTE: Use strlcpy instead of strcpy in AdScene::loadBuffer()
Einar Johan Trøan Sømåen
2013-04-17
WINTERMUTE: Avoid passing BasePoint by value in Scene::getPath()
Einar Johan Trøan Sømåen
2013-04-17
WINTERMUTE: Avoid passing BasePoint by-value
Einar Johan Trøan Sømåen
2013-04-17
WINTERMUTE: Avoid passing BasePoint by value.
Einar Johan Trøan Sømåen
2013-02-06
WINTERMUTE: Privatize a few more members in BaseGame.
Einar Johan Trøan Sømåen
2013-01-26
WINTERMUTE: Replace all NULLs with nullptr.
Einar Johan Trøan Sømåen
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