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path: root/engines/wintermute/base/base_game_music.cpp
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2013-04-19WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid ↵Einar Johan Trøan Sømåen
overload-misses.
2013-04-18WINTERMUTE: Split the timers from BaseGame into a separate class.Einar Johan Trøan Sømåen
2013-01-26WINTERMUTE: Replace all NULLs with nullptr.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Move "GetSoundLength" to BaseGameMusicEinar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Split out the music-related functionality of BaseGame to a ↵Einar Johan Trøan Sømåen
separate class.