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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wintermute
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base_game_music.cpp
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2014-02-18
WINTERMUTE: Make GPL headers consistent in themselves.
Johannes Schickel
2013-11-05
WINTERMUTE: Transfer Sint32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Uint32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-28
WINTERMUTE: Transfer booleans explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-08-04
WINTERMUTE: Fix end of namespace comments.
Johannes Schickel
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-04-19
WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid ↵
Einar Johan Trøan Sømåen
overload-misses.
2013-04-18
WINTERMUTE: Split the timers from BaseGame into a separate class.
Einar Johan Trøan Sømåen
2013-01-26
WINTERMUTE: Replace all NULLs with nullptr.
Einar Johan Trøan Sømåen
2012-12-09
WINTERMUTE: Move "GetSoundLength" to BaseGameMusic
Einar Johan Trøan Sømåen
2012-12-09
WINTERMUTE: Split out the music-related functionality of BaseGame to a ↵
Einar Johan Trøan Sømåen
separate class.