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2018-05-19WINTERMUTE: Properly fix handling of Ogg Vorbis resourcesAdrian Frühwirth
2018-05-19WINTERMUTE: Fix loading Vorbis filesCameron Cawley
Fixes Trac#10533
2018-05-17WINTERMUTE: Add flag for games using low-spec resources.JenniBee
2016-11-12Merge pull request #732 from tobiatesan/fix_6594Eugene Sandulenko
WINTERMUTE: Log warning if addSound is called with empty filename
2016-04-01WINTERMUTE: Log warning if addSound is called with empty filenameTobia Tesan
2016-03-30WINTERMUTE: Correctly find .ogg version of .wav filesTobia Tesan
As it was, it didn't reliably work across platforms because it turned some\\windows\\path.wav into some/system/pathogg Note no "." before "ogg"; also since we use the new filename to search for the file inside DCPs, which use Windows naming, we don't want system-specific path format. Fixes #7088
2014-10-04Merge pull request #514 from tobiatesan/fix_audio_loopEinar Johan Trøan Sømåen
WINTERMUTE: Use SubLoopingAudio for music w/arbitrary loop points
2014-10-04WINTERMUTE: Use SubLoopingAudio for music w/arbitrary loop pointsTobia Tesan
Should fix #6648 (music not looping correctly in 5MA)
2014-10-01WINTERMUTE: Make a bunch of attributes private in BaseSoundBufferTobia Tesan
2014-06-20WINTERMUTE: Do syncSoundSettings on initialization of sound manager, so that ↵Einar Johan Trøan Sømåen
sound settings are actually applied on launch
2014-02-18WINTERMUTE: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-14WINTERMUTE: Limit the range of the panning-variable to stay within [-1,1].Einar Johan Trøan Sømåen
Also, store the panning state, so that the next playback starts with the same pan.
2013-11-05WINTERMUTE: Transfer Common::Strings explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-11-05WINTERMUTE: Transfer Sint32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-11-05WINTERMUTE: Transfer Uint32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-28WINTERMUTE: Transfer booleans explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-08-04WINTERMUTE: Fix end of namespace comments.Johannes Schickel
2013-04-19WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid ↵Einar Johan Trøan Sømåen
overload-misses.
2013-04-18WINTERMUTE: Use int32 instead of int in classes.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in BaseSoundManager.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Constify _width and _height in BaseRenderer.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Remove unused member _volumeOriginalEinar Johan Trøan Sømåen
2013-01-26WINTERMUTE: Replace all NULLs with nullptr.Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Fix a leak in sound-file loading.Einar Johan Trøan Sømåen
2013-01-22WINTERMUTE: Store MasterVolume in % instead of 0-255 to ConfMan.Einar Johan Trøan Sømåen
2013-01-22WINTERMUTE: Remove unneccessary include.Einar Johan Trøan Sømåen
2013-01-22WINTERMUTE: Lie to the scripts about the exact master volume-% to avoid ↵Einar Johan Trøan Sømåen
round-off-issues. (Fix Bug #3592875)
2013-01-22WINTERMUTE: Properly create WAV-substreams, (fix bug #3592165)Einar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Remove a few more unused includes.Einar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Remove unneccessary includes of base_file.hEinar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Only include base_renderer.h where neededEinar Johan Trøan Sømåen
2012-09-04WINTERMUTE: Convert CRLF to LFWillem Jan Palenstijn
2012-09-04Revert "WINTERMUTE: Fix compilation when vorbis isn't available"Johannes Schickel
This reverts commit 4cfd906cec08fec8c27f33c1a54651271a4fb104. We now have vorbis as a hard requirement for Wintermute. Also somaen said this commit causes issues, so we agreed on reverting this hack.
2012-09-04WINTERMUTE: Fix compilation when vorbis isn't availableFilippos Karapetis
2012-08-31WINTERMUTE: Cleanup the header-guards.Einar Johan Trøan Sømåen
2012-08-19WINTERMUTE: Be case-insensitive when testing for sound-format.Einar Johan Trøan Sømåen
2012-08-15WINTERMUTE: Clear out some commented-out code.Einar Johan Trøan Sømåen
2012-08-14WINTERMUTE: Save the loop-state of sounds properly.Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: WinterMute -> WintermuteEinar Johan Trøan Sømåen
2012-08-07WINTERMUTE: Remove g_wintermute.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Replace BaseRegistry with ConfManEinar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Use ConfMan instead of registry.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Make the BaseEngine-singleton use Common::Singleton as super-classEinar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Replace const char* with const Common::String & in fonts, gfx, ↵Einar Johan Trøan Sømåen
particles, sound and files.
2012-07-27WINTERMUTE: Constructor(args): SuperClass(args) -> Constructor(args) : ↵Einar Johan Trøan Sømåen
SuperClass(args)
2012-07-27WINTERMUTE: Get rid of almost all LLVM GCC 4.2 warnings.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Start sounds again after loading a save.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Clear out a few warning()sEinar Johan Trøan Sømåen
2012-07-26WINTERMUTE: More variable/function renaming VarName->varNameEinar Johan Trøan Sømåen