aboutsummaryrefslogtreecommitdiff
path: root/engines/wintermute/base
AgeCommit message (Expand)Author
2013-04-18WINTERMUTE: Do not us char literals to index an arrayMax Horn
2013-04-18ENGINES: Remove a bunch of unused private member variablesMax Horn
2013-04-18WINTERMUTE: Add 'override' to most Script-related functions.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Use int32 instead of int in classes.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Get Renderer from BaseEngine, not BaseGame in BaseClasses.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in PartEmitter.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in BaseSoundManager.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in BaseFader.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Split the timers from BaseGame into a separate class.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in BaseViewport.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in BaseFrame.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Protect more members in BaseRenderer.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Constify _width and _height in BaseRenderer.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Increase const-usage.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use only const BaseGame-ref in SaveThumbHelper.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Rename base_save_thumb_helper.cpp to match class-hierarchy.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Detach BaseSaveThumbHelper from inheritance tree.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid including BaseGame in BaseRegion.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Privatize even more members in BaseGame.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Privatize thumbnail sizes in BaseGame.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Privatize more members of BaseGame.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Move settings from BaseGame to separate struct.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use strlcpy instead of strcpy in SXString::scCallMethod()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Check results while traversing file-system.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Remove unused member _volumeOriginalEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Initialize _savedTimeStamp and _savedPlayTimeEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Replace strcat with strlcat in BaseGame::displayDebugInfoEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use strlcat/strlcpy in BaseGame::setWindowTitleEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Replace strcpy by strlcpy in BaseFileManagerEinar Johan Trøan Sømåen
2013-04-15WINTERMUTE: Fix warnings and improve const-correctnessWillem Jan Palenstijn
2013-04-15WINTERMUTE: Fix side effect of assertWillem Jan Palenstijn
2013-04-15WINTERMUTE: Fix leak on incomplete image load.Einar Johan Trøan Sømåen
2013-04-15WINTERMUTE: Fix comparison in renderTicket.Einar Johan Trøan Sømåen
2013-04-04WINTERMUTE: Use template with MINanotherguest
2013-03-24WINTERMUTE: Really fix build breakage...D G Turner
2013-03-24WINTERMUTE: Fix build breaking missing header declaration.D G Turner
2013-03-24WINTERMUTE: Detach BaseQuickMsg from the class-hierarchy. (Remove useless inh...Einar Johan Trøan Sømåen
2013-03-24WINTERMUTE: Replace WMELite's String-Split-function with code from WME.Einar Johan Trøan Sømåen
2013-03-24WINTERMUTE: Fix random crash after save/load.Einar Johan Trøan Sømåen
2013-03-24WINTERMUTE: Avoid REQUIRING wintermute.zip during detection.Einar Johan Trøan Sømåen
2013-02-06WINTERMUTE: Use case-insensitive path-lookup when opening DiskFiles.Einar Johan Trøan Sømåen
2013-02-06WINTERMUTE: Get rid of BaseImage.h inclusion in BaseGame.Einar Johan Trøan Sømåen
2013-02-06WINTERMUTE: Privatize a few more members in BaseGame.Einar Johan Trøan Sømåen
2013-02-01WINTERMUTE: Avoid applying color-keys to ALL images with bpp >= 3.Einar Johan Trøan Sømåen
2013-02-01WINTERMUTE: Apply color-key if no alpha-channel is presentEinar Johan Trøan Sømåen
2013-02-01WINTERMUTE: Avoid using ldepxf/frexpfEinar Johan Trøan Sømåen
2013-02-01WINTERMUTE: Force the screen to black after loading/saving.Einar Johan Trøan Sømåen
2013-01-31WINTERMUTE: Redo the way floats are saved, break savegame compatibility with ...Einar Johan Trøan Sømåen
2013-01-28WINTERMUTE: Move Resources out of binary and into wintermute.zipEinar Johan Trøan Sømåen