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AgeCommit message (Expand)Author
2018-12-25WINTERMUTE: Attempt to load fallback fonts from fonts.datCameron Cawley
2018-09-16WINTERMUTE: Flush ConfMan to disk on every change (#1314)lolbot-iichan
2018-08-23WINTERMUTE: Check keyboard state array indexlolbot-iichan
2018-08-23WINTERMUTE: Support more key codes for mappinglolbot-iichan
2018-08-23WINTERMUTE: Fix printable flag for keyboard statelolbot-iichan
2018-07-03WINTERMUTE: Use degree conversion common math funcsDavid Fioramonti
2018-05-20WINTERMUTE: Update deg2rad usageDavid Fioramonti
2018-05-19WINTERMUTE: Properly fix handling of Ogg Vorbis resourcesAdrian Frühwirth
2018-05-19WINTERMUTE: Fix loading Vorbis filesCameron Cawley
2018-05-17WINTERMUTE: Add flag for games using low-spec resources.JenniBee
2018-05-01WINTERMUTE: Push down the AD includesBastien Bouclet
2018-04-19JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-04-15JANITORIAL: Indent GFXTransaction code blocksAdrian Frühwirth
2017-07-10Revert "COMMON: Change way the Singleton instances are instantiated"Eugene Sandulenko
2017-07-10COMMON: Change way the Singleton instances are instantiatedThierry Crozat
2016-12-26WINTERMUTE: Fix references to TransparentSurface templatesEugene Sandulenko
2016-12-26Merge pull request #874 from tobiatesan/fix_getfilename_cr5Eugene Sandulenko
2016-12-26WINTERMUTE: Use PathUtil::normalizeFileName in correctSlashesTobia Tesan
2016-12-26WINTERMUTE: Don't mix different path separators.Ryper_Zsolt
2016-12-26WINTERMUTE: Call BILINEAR/NEAREST rotoscale and scale according to game optionTobia Tesan
2016-12-26WINTERMUTE: Add _bilinearFiltering attribute to BaseGameTobia Tesan
2016-11-12Merge pull request #732 from tobiatesan/fix_6594Eugene Sandulenko
2016-10-07WINTERMUTE: Change in-engine thumbnail-defaults.Einar Johan Trøan Sømåen
2016-08-22WINTERMUTE: Fix compilation with MSVCFilippos Karapetis
2016-07-24WINTERMUTE: Fix compilationEugene Sandulenko
2016-07-24Merge pull request #687 from tobiatesan/wme_debugger_rewriteEugene Sandulenko
2016-05-08WINTERMUTE: Add missing parameterEugene Sandulenko
2016-04-23Merge pull request #728 from tobiatesan/fix_oggEinar Johan Trøan Sømåen
2016-04-01WINTERMUTE: Log warning if addSound is called with empty filenameTobia Tesan
2016-03-30WINTERMUTE: Correctly find .ogg version of .wav filesTobia Tesan
2016-03-24WINTERMUTE: Make wintermute games show the right save dateMartin Kennedy
2016-03-06Merge pull request #696 from tobiatesan/fix_7067_broken_absEugene Sandulenko
2016-03-06WINTERMUTE: Actually use new BasePersistenceManager constructorWillem Jan Palenstijn
2016-03-06Merge pull request #691 from tobiatesan/common_string_targetEugene Sandulenko
2016-03-06WINTERMUTE: Use Common::String in arg for initSaveTobia Tesan
2016-03-06WINTERMUTE: Use Common::String in BasePersistenceManager-ctorTobia Tesan
2016-03-06WINTERMUTE: Use C strings in absolute path workaround arrayTobia Tesan
2016-03-06WINTERMUTE: Use array to store known broken absolute pathsTobia Tesan
2016-03-05WINTERMUTE: Add fallback for hardcoded absolute path in carolreed5Tobia Tesan
2016-03-05WINTERMUTE: Return Common::String in getGameTargetName()Tobia Tesan
2016-03-01WINTERMUTE: Remember to delete watch instancesTobia Tesan
2016-03-01WINTERMUTE: Do not delete a pointer we do not own in resolveNameTobia Tesan
2016-03-01WINTERMUTE: Add Watch functionalityTobia Tesan
2016-03-01WINTERMUTE: Add name resolution to DebuggableScriptTobia Tesan
2016-03-01WINTERMUTE: Add DebuggerControllerTobia Tesan
2016-02-29WINTERMUTE: Add post instruction hook to DebuggableScriptTobia Tesan
2016-02-29WINTERMUTE: Add DebuggableScript and DebuggableScriptEngine classesTobia Tesan
2016-02-29WINTERMUTE: Init _ready in BaseScriptHolderTobia Tesan
2016-02-29WINTERMUTE: Add debuggerToStringTobia Tesan
2016-02-29WINTERMUTE: Make _operand protected in script.hTobia Tesan