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path: root/engines/wintermute/base
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2013-09-30Merge branch 'refac'Einar Johan Trøan Sømåen
Conflicts: engines/wintermute/graphics/transparent_surface.cpp engines/wintermute/graphics/transparent_surface.h
2013-09-30WINTERMUTE: Remove almost unused _colorMod fieldWillem Jan Palenstijn
The one actual use of this left-over variable was a bug breaking at least menu text color in Chivalry when dirty rects were disabled.
2013-09-29WINTERMUTE: Fix typo in commentWillem Jan Palenstijn
2013-09-29WINTERMUTE: Do antialiased TT font renderingWillem Jan Palenstijn
2013-09-26WINTERMUTE: CleanupWillem Jan Palenstijn
2013-09-26WINTERMUTE: Remove ticket->_drawNumWillem Jan Palenstijn
2013-09-26WINTERMUTE: Remove left-over assertsWillem Jan Palenstijn
2013-09-26WINTERMUTE: Remove unnecessary loopWillem Jan Palenstijn
2013-09-26WINTERMUTE: No longer update ticket->_drawNumWillem Jan Palenstijn
2013-09-26WINTERMUTE: No longer use ticket->_drawNumWillem Jan Palenstijn
2013-09-26WINTERMUTE: Remove unnecessary re-iterationWillem Jan Palenstijn
2013-09-26WINTERMUTE: Mirror _drawNum with an iteratorWillem Jan Palenstijn
2013-09-26WINTERMUTE: Remove _tempDisableDirtyRectsWillem Jan Palenstijn
2013-09-26WINTERMUTE: Remove ticket batchingWillem Jan Palenstijn
2013-09-23WINTERMUTE: Pass blendMode to blit() in RenderTicket.Tobia Tesan
2013-09-21WINTERMUTE: Make some members of UIObject privateTobia Tesan
2013-09-21WINTERMUTE: Keep attributes in UIWindow privateTobia Tesan
2013-09-21WINTERMUTE: Keep _alphaMode private in TransparentSurfaceTobia Tesan
2013-09-18WINTERMUTE: Cast rotate in base_sub_frameTobia Tesan
2013-09-18WINTERMUTE: Cast zoom inside display(Trans?)ZoomTobia Tesan
2013-09-12Merge pull request #387 from tobiatesan/trim_argumentsEugene Sandulenko
WINTERMUTE: Remove useless Rect extra argument from fadeToColor.
2013-09-08WINTERMUTE: Swap dpi and font-height to be the right-way around.Einar Johan Trøan Sømåen
2013-09-05WINTERMUTE: Disambiguate empty and NULL strings when savingWillem Jan Palenstijn
The string stored is now strlen(s)+1, with length 0 indicating NULL. Increment savegame version for this new format. Old savegames are fixed by assuming VAL_STRING should never be NULL.
2013-09-05WINTERMUTE: Don't clean up _scripts mid-iterationWillem Jan Palenstijn
Scripts executing from ScEngine::tick() can call ScEngine::unbreakableTick() via scCallMethod("SaveGame") and applyEvent("BeforeSave"). This recursive execution could cause finished scripts being removed from _scripts while ScEngine::tick() is still iterating over that array.
2013-08-29WINTERMUTE: Remove useless Rect extra argument from fadeToColor.Tobia Tesan
It is not used anywhere, and Mnemonic has confirmed that the original engine does NOT support anything but full screen fades.
2013-08-27WINTERMUTE: Remove duplicate codeWillem Jan Palenstijn
2013-08-27WINTERMUTE: Simplify string matchingWillem Jan Palenstijn
2013-08-26WINTERMUTE: Fix and clean up BaseSurfaceOSystem::finishLoad()Willem Jan Palenstijn
This fixes a couple of cases which fell through the cracks of the previous chain of conditions, including 16bpp images and 32bpp images without alpha. The latter partially fixes bug #3600667.
2013-08-24WINTERMUTE: Fix warningWillem Jan Palenstijn
2013-08-20WINTERMUTE: Add binary alpha-blitting.Einar Johan Trøan Sømåen
For now, no RLE, or anything, but the infrastructure for it is put in place here.
2013-08-20WINTERMUTE: Change pixel-format to RGBA.Einar Johan Trøan Sømåen
2013-08-20WINTERMUTE: Avoid doing alpha-blits when image doesn't have alpha.Einar Johan Trøan Sømåen
Also detect images with only binary alpha.
2013-08-19WINTERMUTE: Don't use a lookup table for alphaWillem Jan Palenstijn
This gives a drawTickets() speed increase of about 10% in the JULIA demo (on a core i7 920).
2013-08-16WINTERMUTE: Fix computation of _renderRect.Tobia Tesan
This reverts the changes in 4cf1d671. Fixes the "notebook bug" - i.e. the notebook being only partially drawn - in Dirty Split.
2013-08-16WINTERMUTE: Fix (still disabled) modTargetRect logicWillem Jan Palenstijn
Width and height were computed incorrectly. Also, the shift by _renderRect is not necessary since that was to compensate for the coordinate translation done by the original SDL_RenderSetViewport, which we don't perform.
2013-08-13WINTERMUTE: Be explicit when storing Floats in savegames.Einar Johan Trøan Sømåen
2013-08-13WINTERMUTE: Add atleast some comments to the renderTicket-system.Einar Johan Trøan Sømåen
2013-08-09WINTERMUTE: Fix uninitialized scalar field (CID1060922)Einar Johan Trøan Sømåen
2013-08-07Merge pull request #365 from lordhoto/protected-pixelsJohannes Schickel
Make Graphics::Surface::pixels protected.
2013-08-04WINTERMUTE: Fix end of namespace comments.Johannes Schickel
2013-08-03WINTERMUTE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03WINTERMUTE: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-08-01Merge pull request #354 from tobiatesan/wintermute_rotozoom_3Einar Johan Trøan Sømåen
WINTERMUTE: Wintermute rotozoom 3
2013-08-01WINTERMUTE: s/255,255,255,255/kDefaultMod/Tobia Tesan
2013-08-01WINTERMUTE: FActor out TransformStruc initialization in repeatLastDraw loopTobia Tesan
2013-08-01WINTERMUTE: zoom parameter in display*** is now integerTobia Tesan
2013-08-01WINTERMUTE: Fix type-related warnings in base_surface_osystem.cppTobia Tesan
2013-08-01WINTERMUTE: #define to const for TransformStruct defaultsTobia Tesan
2013-08-01WINTERMUTE: Remove single-argument zoom, rename mirrorX => getMirrorX() in ↵Tobia Tesan
transform_struct.h
2013-08-01WINTERMUTE: Remove redeclaration in render_ticket.cppTobia Tesan