Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-08 | ENGINES: Make variable names of ADGameDescription conform to our guidelines. | Johannes Schickel | |
gameid -> gameId guioptions -> guiOptions | |||
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel | |
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions | |||
2014-11-04 | WINTERMUTE: Introduce WMEGameDescription | Tobia Tesan | |
I aped what has been done with AGS: in engines/agi/detection.cpp, adding a struct that includes ADGameDescription at the beginning. This is also recommended in advancedDetector.h | |||
2014-04-05 | WINTERMUTE: Replace (fangame) and wmefan-, with (unknown version) and wmeunk- | Einar Johan Trøan Sømåen | |
2014-02-18 | WINTERMUTE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-17 | WINTERMUTE: Indent REGISTER_PLUGIN_* for consistency. | Johannes Schickel | |
2013-11-18 | WINTERMUTE: Add quite a bit of hackery to allow Reversion 1.3 to select ↵ | Einar Johan Trøan Sømåen | |
languages properly. Reversion 1.3 seems to have one language file in it’s main-folder, and a full set in languages/ (not language/ like a few other games), the names of the language-files are also different from what we’ve seen earlier. | |||
2013-08-04 | WINTERMUTE: Fix end of namespace comments. | Johannes Schickel | |
2013-01-22 | WINTERMUTE: Allow users to enable the FPS-counter in the GUI, and disable ↵ | Einar Johan Trøan Sømåen | |
MT32-settings. | |||
2012-08-13 | WINTERMUTE: Add detection for Italian, English and Russian Dead City. | Einar Johan Trøan Sømåen | |
2012-08-13 | WINTERMUTE: Clean out commented-out code from detection | Einar Johan Trøan Sømåen | |
2012-08-13 | WINTERMUTE: WinterMute -> Wintermute | Einar Johan Trøan Sømåen | |
2012-08-11 | WINTERMUTE: Get rid of strncpy+manual termination. | Einar Johan Trøan Sømåen | |
2012-07-29 | WINTERMUTE: Make the BaseEngine-singleton use Common::Singleton as super-class | Einar Johan Trøan Sømåen | |
2012-07-29 | WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager. | Einar Johan Trøan Sømåen | |
2012-07-27 | WINTERMUTE: Get rid of almost all LLVM GCC 4.2 warnings. | Einar Johan Trøan Sømåen | |
2012-07-27 | WINTERMUTE: Clean up some TODOs. | Einar Johan Trøan Sømåen | |
2012-07-26 | WINTERMUTE: AStyle-formatting. | Einar Johan Trøan Sømåen | |
2012-07-22 | WINTERMUTE: Use only alphanumerics in fallback-gameids. | Einar Johan Trøan Sømåen | |
2012-07-22 | WINTERMUTE: Add in a fallback-detector for unknown games. (flagged as ↵ | Einar Johan Trøan Sømåen | |
"fangame" for now) This does a minimal engine-startup to open any dcp's and get the proper "startup.settings"-file, and then get the name/caption fields from that file. There are currently no handling of localized strings used there (base_string_table would be the culprit). And, there is also no secondary checks for language (but for that matter, there is no support for chosing language if multiple exist at this point either). | |||
2012-07-21 | WINTERMUTE: Get rid of the C-prefix for class-definitions. | Einar Johan Trøan Sømåen | |
2012-07-21 | WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames | Einar Johan Trøan Sømåen | |
This is mostly a lead-up to namespacing the Ad/Base folders, and then possibly removing the prefixes from the files, it also has the added benefit of getting rid of the odd case-typos that makes for issues on platforms that don't ignore case. | |||
2012-07-20 | WINTERMUTE: Move the detection-entries over to detection_tables.h | Einar Johan Trøan Sømåen | |
2012-07-19 | WINTERMUTE: Change all folder-names to lowercase. | Einar Johan Trøan Sømåen | |
2012-07-18 | WINTERMUTE: Make savegames use targetName as prefix. | Einar Johan Trøan Sømåen | |
2012-07-18 | WINTERMUTE: Add detection for Reversion, Dead City and East Side Story (demo) | Einar Johan Trøan Sømåen | |
2012-07-18 | WINTERMUTE: Add detection for The Box | Einar Johan Trøan Sømåen | |
2012-07-18 | WINTERMUTE: Add detection for Hamlet or the last game without MMORPS ↵ | Einar Johan Trøan Sømåen | |
features, shaders and product placement | |||
2012-07-18 | WINTERMUTE: Alphabetize detection-tables. | Einar Johan Trøan Sømåen | |
2012-07-18 | WINTERMUTE: Add detection for Actual Destination, Mirage and Ghost in the ↵ | Einar Johan Trøan Sømåen | |
Sheet-demo | |||
2012-07-18 | WINTERMUTE: Use proper gameids in detection. | Einar Johan Trøan Sømåen | |
2012-07-10 | WINTERMUTE: Add detection for J.U.L.I.A. | Einar Johan Trøan Sømåen | |
2012-07-08 | WINTERMUTE: Add detection for Chivalry is Not Dead | Einar Johan Trøan Sømåen | |
2012-07-08 | WINTERMUTE: Add detection for Pigeons in the Park | Einar Johan Trøan Sømåen | |
2012-07-08 | WINTERMUTE: Add detection for Five Lethal Demons | Einar Johan Trøan Sømåen | |
2012-06-19 | WINTERMUTE: Add a first attempt at load-from-launcher support | Einar Johan Trøan Sømåen | |
2012-06-07 | WINTERMUTE: Add detection for german Dirty Split | Einar Johan T. Sømåen | |
2012-06-03 | WINTERMUTE: Add detection for the white chamber v1.7 | Einar Johan Trøan Sømåen | |
2012-06-03 | WINTERMUTE: Add detection for the J.U.L.I.A.-demo | Einar Johan Trøan Sømåen | |
2012-06-02 | WINTERMUTE: Add detection for Rosemary | Einar Johan Trøan Sømåen | |
2012-06-02 | WINTERMUTE: Fix Windows build under MSVC2010 | Einar Johan Trøan Sømåen | |
2012-06-02 | WINTERMUTE: Use AdvancedDetector, and add another game. | Einar Johan Trøan Sømåen | |
2012-06-02 | WINTERMUTE: Run Astyle on code-files to reformat. | Einar Johan Trøan Sømåen | |
2012-06-02 | WINTERMUTE: Add simple detection for WinterMute | Einar Johan Trøan Sømåen | |
2012-06-02 | WINTERMUTE: Add in the engine-shell from the ScummVM-wiki | Einar Johan Trøan Sømåen | |