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authorEinar Johan Trøan Sømåen2012-03-13 16:19:32 +0100
committerEinar Johan Trøan Sømåen2012-06-02 12:12:37 +0200
commita7c12a7bd1729e3fc77cfab78a53e606521b484c (patch)
tree9fcadba15da41cf0c528ac080a68982c77dda8ce /engines/wintermute/detection.cpp
parentafee4aeacccf66f52fefacbb0904049f0ce45227 (diff)
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WINTERMUTE: Add simple detection for WinterMute
Diffstat (limited to 'engines/wintermute/detection.cpp')
-rw-r--r--engines/wintermute/detection.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/wintermute/detection.cpp b/engines/wintermute/detection.cpp
index b3a756f6c3..7c4da190dd 100644
--- a/engines/wintermute/detection.cpp
+++ b/engines/wintermute/detection.cpp
@@ -29,7 +29,7 @@
#include "engines/metaengine.h"
static const PlainGameDescriptor WinterMute_setting[] = {
- { "WinterMute", "WinterMute - Unspecified game" },
+ { "wintermute", "WinterMute - Unspecified game" },
{ 0, 0 }
};
@@ -72,7 +72,7 @@ public:
if (!file->isDirectory()) {
const char *gameName = file->getName().c_str();
- if (0 == scumm_stricmp("README", gameName)) {
+ if (0 == scumm_stricmp("data.dcp", gameName)) {
// You could check the contents of the file now if you need to.
detectedGames.push_back(WinterMute_setting[0]);
break;