Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-01 | WINTERMUTE: Add SourceListingProvider abstract class | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Add ListingProvider abstract class | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Add abstract class Listing | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Add post instruction hook to DebuggableScript | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Add Breakpoint class | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Add ScriptMonitor abstract class | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Add DebuggableScript and DebuggableScriptEngine classes | Tobia Tesan | |
These extend the script engine and allow for monitoring and adding pre/post instruction hooks | |||
2016-02-29 | WINTERMUTE: Add Error class | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Init _ready in BaseScriptHolder | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Add debuggerToString | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Make _operand protected in script.h | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Remove dead code from vestigial remnants of WME debugger | Tobia Tesan | |
2016-02-23 | WINTERMUTE: Fix order of arguments in sprite rotation | Tobia Tesan | |
2016-02-15 | JANITORIAL: Typos detected with lintian & grep | Alexandre Detiste | |
2015-12-21 | Merge pull request #635 from jammm/master | Einar Johan Trøan Sømåen | |
WINTERMUTE: Add more keyboard mappings, fix console warnings. | |||
2015-12-21 | GRAPHICS: Introduce a size mode for TrueType fonts | Bastien Bouclet | |
Allows to match Windows font size selection by converting font heights to point sizes using the TrueType tables. | |||
2015-12-21 | WINTERMUTE: Add more keyboard mappings, fix console warnings. | jammm | |
Add mappings for numpad keys, tab, pause and backspace. Suppressed unnecessary warnings for keys that are text-input. | |||
2015-11-27 | WINTERMUTE: Proper place for pointer check | Eugene Sandulenko | |
2015-11-27 | WINTERMUTE: More sanity checks | Eugene Sandulenko | |
2015-11-08 | WINTERMUTE: Add detection for Oknytt v.1.13 | Einar Johan Trøan Sømåen | |
Beware that the language-overriding breaks if english.dcp still exists in the same folder as d_sounds.dcp | |||
2015-11-08 | WINTERMUTE: Adjust detection of Five Magical Amulets | Einar Johan Trøan Sømåen | |
This should add proper detection of the Czech/English/Polish versions of Five Magical Amulets | |||
2015-11-07 | WINTERMUTE: C++'ify code | Eugene Sandulenko | |
2015-11-04 | WINTERMUTE: Fix mismatched free/delete Valgrind warning | Torbjörn Andersson | |
The memory stream class uses free() to free memory, so we have to use malloc(), not new, to allocate it. | |||
2015-10-24 | WINTERMUTE: Remove unused function | Willem Jan Palenstijn | |
It calls itself, and is declared pure virtual. Thanks salty-horse. | |||
2015-07-12 | WINTERMUTE: Fix typo | Willem Jan Palenstijn | |
2015-02-24 | Merge pull request #587 from jammm/scummvm_local | Einar Johan Trøan Sømåen | |
WINTERMUTE: Added mappings for VKeyCodes->ScummVM KeyCodes | |||
2015-02-24 | WINTERMUTE: Add mappings for VKeyCodes->ScummVM KeyCodes | jammm | |
Fix bug #6654 (white chamber - some keys don't work) Wintermute games on ScummVM used ScummVM keycodes for keyboard mapping, whereas the game scripts only accepted Windows VKeyCodes. Therefore an initial set of mappings are added and the debug room is now loading properly, when HOME is pressed (Rest of the keys need to be tested in-game) | |||
2015-02-22 | WINTERMUTE: Fixed parentFolder name check when testing for ↵ | jammm | |
"language"/"languages", Fix bug #6655 (Dead City - hotspot text issue) Fixed Wintermute incorretly parsing folder names with trailing \ (Windows-only issue) It seems that calling getParent returns trailing '\' which is absent on POSIX based file systems but not on Windows. This causes Wintermute to load outline_red2.font from russian.dcp, which is not desired. This is fixed by calling it->getName() directly, which returns the folder name (without the trailing '\'). | |||
2015-01-21 | JANITORIAL: Remove unnecessary semicolons | Torbjörn Andersson | |
2014-11-05 | Merge pull request #437 from tobiatesan/wme_subtitles | Einar Johan Trøan Sømåen | |
WME Subtitles | |||
2014-11-05 | WINTERMUTE: Fix formatting in video_subtitler.h | Tobia Tesan | |
2014-11-05 | WINTERMUTE: Move var declarations inside loop in loadSubtitles | Tobia Tesan | |
2014-11-05 | WINTERMUTE: Remove redundant explicit call to Common::String constructor | Tobia Tesan | |
2014-11-05 | WINTERMUTE: Declare vars inside appropriate block in loadSubtitles | Tobia Tesan | |
2014-11-05 | WINTERMUTE: Keep _[show|current]Subtitle private in video_subtitler.h | Tobia Tesan | |
2014-11-04 | WINTERMUTE: Add VK-translations for F1-F12 and HOME | Einar Johan Trøan Sømåen | |
2014-11-04 | WINTERMUTE: Add detection for Bickadoodle 1.2 (Fixes bug 6735) | Einar Johan Trøan Sømåen | |
2014-11-04 | WINTERMUTE: Use macros to simplify detection_tables.h | Einar Johan Trøan Sømåen | |
2014-11-04 | WINTERMUTE: killAllSounds only if WME targetExecutable >= 1.8.6 | Tobia Tesan | |
This fixes #6647 | |||
2014-11-04 | WINTERMUTE: Introduce WMEGameDescription | Tobia Tesan | |
I aped what has been done with AGS: in engines/agi/detection.cpp, adding a struct that includes ADGameDescription at the beginning. This is also recommended in advancedDetector.h | |||
2014-10-28 | WINTERMUTE: Remove trailing whitespace | Filippos Karapetis | |
2014-10-15 | WINTERMUTE: Add a bunch of comments in loadSubtitles | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Rename a bunch of variabiles in loadSubtitles | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Declare and init size in one place in VideoSubtitler | Tobia Tesan | |
2014-10-15 | WINTERMUTE: new char[str.size()+1] in BaseStringTable::expand | Tobia Tesan | |
This makes room for the EOS char. | |||
2014-10-15 | WINTERMUTE: Turn _subtitles into Common::Array<SubtitleCard> in VideoSubtitler | Tobia Tesan | |
This necessarily loses const in SubtitleCard's attributes | |||
2014-10-15 | WINTERMUTE: Initialize tokenSomething vars in VideoSubtitler | Tobia Tesan | |
MSVC complains otherwise. | |||
2014-10-15 | WINTERMUTE: Use int32 for _lastSample in VideoSubtitler | Tobia Tesan | |
We are thus making room for the sentinel == -1 | |||
2014-10-15 | WINTERMUTE: s/delete array/delete[] array/ | Tobia Tesan | |
2014-10-15 | WINTERMUTE: Use BaseGame->expandStringByStringTable(&Common::String) in ↵ | Tobia Tesan | |
SubtitleCard |