Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-05 | WINTERMUTE: Add detection entry for Carol Reed 5 Demo | Tobia Tesan | |
2016-03-05 | WINTERMUTE: Return Common::String in getGameTargetName() | Tobia Tesan | |
2016-03-05 | CONFIGURE: Introduced new engine dependency: highres | Eugene Sandulenko | |
Some backends like GCW0 do no support graphics >320x240 due to the hardware limitation (downscaling is possible but it will ruin the pixel hunting which is often part of the gameplay). Instead of manually updating the list of engines, we now introduce a new dependency. I marked all relevant engines, but some, like tinsel, require more work with putting their relevant high-res games under USE_HIGHRES define. | |||
2016-03-01 | WINTERMUTE: Pass const& in constructor for SourceListing | Tobia Tesan | |
2016-03-01 | WINTERMUTE: Remember to delete watch instances | Tobia Tesan | |
2016-03-01 | WINTERMUTE: Do not delete a pointer we do not own in resolveName | Tobia Tesan | |
2016-03-01 | WINTERMUTE: Pass valid arguments to getLines | Tobia Tesan | |
2016-03-01 | WINTERMUTE: Add Watch functionality | Tobia Tesan | |
2016-03-01 | WINTERMUTE: Add print and set commands to debugger | Tobia Tesan | |
2016-03-01 | WINTERMUTE: Add name resolution to DebuggableScript | Tobia Tesan | |
2016-03-01 | WINTERMUTE: Add source functionality in debugger | Tobia Tesan | |
2016-03-01 | WINTERMUTE: Add CachedSourceListingProvider | Tobia Tesan | |
2016-03-01 | WINTERMUTE: Add BasicSourceListingProvider class | Tobia Tesan | |
2016-03-01 | WINTERMUTE: Add DebuggerController | Tobia Tesan | |
2016-03-01 | WINTERMUTE: Add BlankListingProvider class | Tobia Tesan | |
2016-03-01 | WINTERMUTE: Add BlankListing class | Tobia Tesan | |
2016-03-01 | WINTERMUTE: Add SourceListing base class | Tobia Tesan | |
2016-03-01 | WINTERMUTE: Add SourceListingProvider abstract class | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Add ListingProvider abstract class | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Add abstract class Listing | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Add post instruction hook to DebuggableScript | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Add Breakpoint class | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Add ScriptMonitor abstract class | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Add DebuggableScript and DebuggableScriptEngine classes | Tobia Tesan | |
These extend the script engine and allow for monitoring and adding pre/post instruction hooks | |||
2016-02-29 | WINTERMUTE: Add Error class | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Init _ready in BaseScriptHolder | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Add debuggerToString | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Make _operand protected in script.h | Tobia Tesan | |
2016-02-29 | WINTERMUTE: Remove dead code from vestigial remnants of WME debugger | Tobia Tesan | |
2016-02-23 | WINTERMUTE: Fix order of arguments in sprite rotation | Tobia Tesan | |
2016-02-15 | JANITORIAL: Typos detected with lintian & grep | Alexandre Detiste | |
2015-12-21 | Merge pull request #635 from jammm/master | Einar Johan Trøan Sømåen | |
WINTERMUTE: Add more keyboard mappings, fix console warnings. | |||
2015-12-21 | GRAPHICS: Introduce a size mode for TrueType fonts | Bastien Bouclet | |
Allows to match Windows font size selection by converting font heights to point sizes using the TrueType tables. | |||
2015-12-21 | WINTERMUTE: Add more keyboard mappings, fix console warnings. | jammm | |
Add mappings for numpad keys, tab, pause and backspace. Suppressed unnecessary warnings for keys that are text-input. | |||
2015-11-27 | WINTERMUTE: Proper place for pointer check | Eugene Sandulenko | |
2015-11-27 | WINTERMUTE: More sanity checks | Eugene Sandulenko | |
2015-11-08 | WINTERMUTE: Add detection for Oknytt v.1.13 | Einar Johan Trøan Sømåen | |
Beware that the language-overriding breaks if english.dcp still exists in the same folder as d_sounds.dcp | |||
2015-11-08 | WINTERMUTE: Adjust detection of Five Magical Amulets | Einar Johan Trøan Sømåen | |
This should add proper detection of the Czech/English/Polish versions of Five Magical Amulets | |||
2015-11-07 | WINTERMUTE: C++'ify code | Eugene Sandulenko | |
2015-11-04 | WINTERMUTE: Fix mismatched free/delete Valgrind warning | Torbjörn Andersson | |
The memory stream class uses free() to free memory, so we have to use malloc(), not new, to allocate it. | |||
2015-10-24 | WINTERMUTE: Remove unused function | Willem Jan Palenstijn | |
It calls itself, and is declared pure virtual. Thanks salty-horse. | |||
2015-07-12 | WINTERMUTE: Fix typo | Willem Jan Palenstijn | |
2015-02-24 | Merge pull request #587 from jammm/scummvm_local | Einar Johan Trøan Sømåen | |
WINTERMUTE: Added mappings for VKeyCodes->ScummVM KeyCodes | |||
2015-02-24 | WINTERMUTE: Add mappings for VKeyCodes->ScummVM KeyCodes | jammm | |
Fix bug #6654 (white chamber - some keys don't work) Wintermute games on ScummVM used ScummVM keycodes for keyboard mapping, whereas the game scripts only accepted Windows VKeyCodes. Therefore an initial set of mappings are added and the debug room is now loading properly, when HOME is pressed (Rest of the keys need to be tested in-game) | |||
2015-02-22 | WINTERMUTE: Fixed parentFolder name check when testing for ↵ | jammm | |
"language"/"languages", Fix bug #6655 (Dead City - hotspot text issue) Fixed Wintermute incorretly parsing folder names with trailing \ (Windows-only issue) It seems that calling getParent returns trailing '\' which is absent on POSIX based file systems but not on Windows. This causes Wintermute to load outline_red2.font from russian.dcp, which is not desired. This is fixed by calling it->getName() directly, which returns the folder name (without the trailing '\'). | |||
2015-01-21 | JANITORIAL: Remove unnecessary semicolons | Torbjörn Andersson | |
2014-11-05 | Merge pull request #437 from tobiatesan/wme_subtitles | Einar Johan Trøan Sømåen | |
WME Subtitles | |||
2014-11-05 | WINTERMUTE: Fix formatting in video_subtitler.h | Tobia Tesan | |
2014-11-05 | WINTERMUTE: Move var declarations inside loop in loadSubtitles | Tobia Tesan | |
2014-11-05 | WINTERMUTE: Remove redundant explicit call to Common::String constructor | Tobia Tesan | |