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2015-11-27WINTERMUTE: Proper place for pointer checkEugene Sandulenko
2015-11-27WINTERMUTE: More sanity checksEugene Sandulenko
2015-11-08WINTERMUTE: Add detection for Oknytt v.1.13Einar Johan Trøan Sømåen
2015-11-08WINTERMUTE: Adjust detection of Five Magical AmuletsEinar Johan Trøan Sømåen
2015-11-07WINTERMUTE: C++'ify codeEugene Sandulenko
2015-11-04WINTERMUTE: Fix mismatched free/delete Valgrind warningTorbjörn Andersson
2015-10-24WINTERMUTE: Remove unused functionWillem Jan Palenstijn
2015-07-12WINTERMUTE: Fix typoWillem Jan Palenstijn
2015-02-24Merge pull request #587 from jammm/scummvm_localEinar Johan Trøan Sømåen
2015-02-24WINTERMUTE: Add mappings for VKeyCodes->ScummVM KeyCodesjammm
2015-02-22WINTERMUTE: Fixed parentFolder name check when testing for "language"/"langua...jammm
2015-01-21JANITORIAL: Remove unnecessary semicolonsTorbjörn Andersson
2014-11-05Merge pull request #437 from tobiatesan/wme_subtitlesEinar Johan Trøan Sømåen
2014-11-05WINTERMUTE: Fix formatting in video_subtitler.hTobia Tesan
2014-11-05WINTERMUTE: Move var declarations inside loop in loadSubtitlesTobia Tesan
2014-11-05WINTERMUTE: Remove redundant explicit call to Common::String constructorTobia Tesan
2014-11-05WINTERMUTE: Declare vars inside appropriate block in loadSubtitlesTobia Tesan
2014-11-05WINTERMUTE: Keep _[show|current]Subtitle private in video_subtitler.hTobia Tesan
2014-11-04WINTERMUTE: Add VK-translations for F1-F12 and HOMEEinar Johan Trøan Sømåen
2014-11-04WINTERMUTE: Add detection for Bickadoodle 1.2 (Fixes bug 6735)Einar Johan Trøan Sømåen
2014-11-04WINTERMUTE: Use macros to simplify detection_tables.hEinar Johan Trøan Sømåen
2014-11-04WINTERMUTE: killAllSounds only if WME targetExecutable >= 1.8.6Tobia Tesan
2014-11-04WINTERMUTE: Introduce WMEGameDescriptionTobia Tesan
2014-10-28WINTERMUTE: Remove trailing whitespaceFilippos Karapetis
2014-10-15WINTERMUTE: Add a bunch of comments in loadSubtitlesTobia Tesan
2014-10-15WINTERMUTE: Rename a bunch of variabiles in loadSubtitlesTobia Tesan
2014-10-15WINTERMUTE: Declare and init size in one place in VideoSubtitlerTobia Tesan
2014-10-15WINTERMUTE: new char[str.size()+1] in BaseStringTable::expandTobia Tesan
2014-10-15WINTERMUTE: Turn _subtitles into Common::Array<SubtitleCard> in VideoSubtitlerTobia Tesan
2014-10-15WINTERMUTE: Initialize tokenSomething vars in VideoSubtitlerTobia Tesan
2014-10-15WINTERMUTE: Use int32 for _lastSample in VideoSubtitlerTobia Tesan
2014-10-15WINTERMUTE: s/delete array/delete[] array/Tobia Tesan
2014-10-15WINTERMUTE: Use BaseGame->expandStringByStringTable(&Common::String) in Subti...Tobia Tesan
2014-10-15WINTERMUTE: Const'fy members of class SubtitleCardTobia Tesan
2014-10-15WINTERMUTE: Remove useless constructor from SubtitleCard.Tobia Tesan
2014-10-15WINTERMUTE: Don't bother inheriting BaseGame in SubtitleCardTobia Tesan
2014-10-15WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)Tobia Tesan
2014-10-15WINTERMUTE: Lose unnecessary if() in VideoTheoraPlayerTobia Tesan
2014-10-15WINTERMUTE: Rename VideoTheoraPlayer->_subtitles to _foundSubtitles for clarityTobia Tesan
2014-10-15WINTERMUTE: Avoid doing check before delete (deleting 0-pointer is safe)Tobia Tesan
2014-10-15WINTERMUTE: Rename VideoSubtitle to SubtitleCardTobia Tesan
2014-10-15WINTERMUTE: Turn a bunch of uint into uint32 in VideoSubtitleTobia Tesan
2014-10-15WINTERMUTE: s/uint32 _lastSample/long _lastSample/Tobia Tesan
2014-10-15WINTERMUTE: Turn display() and update() into void functions.Tobia Tesan
2014-10-15WINTERMUTE: Add clarification comment in loadSubtitlesTobia Tesan
2014-10-15WINTERMUTE: Preserve const when handing chars over to drawTextTobia Tesan
2014-10-15WINTERMUTE: Save frames as uint rather than longTobia Tesan
2014-10-15WINTERMUTE: Treat edge case - prevents crash if SRT file is blank.Tobia Tesan
2014-10-15WINTERMUTE: Keep a bunch of attrs private in VideoSubtitlerTobia Tesan
2014-10-15WINTERMUTE: Use Common::String in place of char *text in loadSubtitlesTobia Tesan