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2016-03-06WINTERMUTE: Use Common::String in BasePersistenceManager-ctorTobia Tesan
2016-03-06WINTERMUTE: Use C strings in absolute path workaround arrayTobia Tesan
2016-03-06WINTERMUTE: Use array to store known broken absolute pathsTobia Tesan
2016-03-06Merge pull request #692 from tobiatesan/cr5Eugene Sandulenko
2016-03-06Merge pull request #693 from tobiatesan/cr4_demoEugene Sandulenko
2016-03-06Merge pull request #695 from tobiatesan/fix_7067_aEugene Sandulenko
2016-03-05WINTERMUTE: Add fallback for hardcoded absolute path in carolreed5Tobia Tesan
2016-03-05WINTERMUTE: Remove ADGF_DEMO flag from non-demo carolreed4 entryTobia Tesan
2016-03-05WINTERMUTE: Add detection entry for Carol Reed 5 DemoTobia Tesan
2016-03-05WINTERMUTE: Return Common::String in getGameTargetName()Tobia Tesan
2016-03-05CONFIGURE: Introduced new engine dependency: highresEugene Sandulenko
2016-03-01WINTERMUTE: Pass const& in constructor for SourceListingTobia Tesan
2016-03-01WINTERMUTE: Remember to delete watch instancesTobia Tesan
2016-03-01WINTERMUTE: Do not delete a pointer we do not own in resolveNameTobia Tesan
2016-03-01WINTERMUTE: Pass valid arguments to getLinesTobia Tesan
2016-03-01WINTERMUTE: Add Watch functionalityTobia Tesan
2016-03-01WINTERMUTE: Add print and set commands to debuggerTobia Tesan
2016-03-01WINTERMUTE: Add name resolution to DebuggableScriptTobia Tesan
2016-03-01WINTERMUTE: Add source functionality in debuggerTobia Tesan
2016-03-01WINTERMUTE: Add CachedSourceListingProviderTobia Tesan
2016-03-01WINTERMUTE: Add BasicSourceListingProvider classTobia Tesan
2016-03-01WINTERMUTE: Add DebuggerControllerTobia Tesan
2016-03-01WINTERMUTE: Add BlankListingProvider classTobia Tesan
2016-03-01WINTERMUTE: Add BlankListing classTobia Tesan
2016-03-01WINTERMUTE: Add SourceListing base classTobia Tesan
2016-03-01WINTERMUTE: Add SourceListingProvider abstract classTobia Tesan
2016-02-29WINTERMUTE: Add ListingProvider abstract classTobia Tesan
2016-02-29WINTERMUTE: Add abstract class ListingTobia Tesan
2016-02-29WINTERMUTE: Add post instruction hook to DebuggableScriptTobia Tesan
2016-02-29WINTERMUTE: Add Breakpoint classTobia Tesan
2016-02-29WINTERMUTE: Add ScriptMonitor abstract classTobia Tesan
2016-02-29WINTERMUTE: Add DebuggableScript and DebuggableScriptEngine classesTobia Tesan
2016-02-29WINTERMUTE: Add Error classTobia Tesan
2016-02-29WINTERMUTE: Init _ready in BaseScriptHolderTobia Tesan
2016-02-29WINTERMUTE: Add debuggerToStringTobia Tesan
2016-02-29WINTERMUTE: Make _operand protected in script.hTobia Tesan
2016-02-29WINTERMUTE: Remove dead code from vestigial remnants of WME debuggerTobia Tesan
2016-02-23WINTERMUTE: Fix order of arguments in sprite rotationTobia Tesan
2016-02-15JANITORIAL: Typos detected with lintian & grepAlexandre Detiste
2015-12-21Merge pull request #635 from jammm/masterEinar Johan Trøan Sømåen
2015-12-21GRAPHICS: Introduce a size mode for TrueType fontsBastien Bouclet
2015-12-21WINTERMUTE: Add more keyboard mappings, fix console warnings.jammm
2015-11-27WINTERMUTE: Proper place for pointer checkEugene Sandulenko
2015-11-27WINTERMUTE: More sanity checksEugene Sandulenko
2015-11-08WINTERMUTE: Add detection for Oknytt v.1.13Einar Johan Trøan Sømåen
2015-11-08WINTERMUTE: Adjust detection of Five Magical AmuletsEinar Johan Trøan Sømåen
2015-11-07WINTERMUTE: C++'ify codeEugene Sandulenko
2015-11-04WINTERMUTE: Fix mismatched free/delete Valgrind warningTorbjörn Andersson
2015-10-24WINTERMUTE: Remove unused functionWillem Jan Palenstijn
2015-07-12WINTERMUTE: Fix typoWillem Jan Palenstijn