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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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character.cpp
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2016-09-04
XEEN: Change a strncpy use to Common::strlcpy
Paul Gilbert
2016-08-28
XEEN: Moved method comments from CPP to header files
Paul Gilbert
2016-08-28
XEEN: gcc compilation fixes
Paul Gilbert
2016-08-28
XEEN: gcc compilation fixes
Paul Gilbert
2015-02-28
XEEN: gcc compilation fixes
Paul Gilbert
2015-02-28
XEEN: Implement addHitPoints and spellFX methods
Paul Gilbert
2015-02-28
XEEN: Implemented multiAttack
Paul Gilbert
2015-02-21
XEEN: Implemented giveTreasure
Paul Gilbert
2015-02-20
XEEN: Implement attack method
Paul Gilbert
2015-02-20
XEEN: Implement attackMonster and breakAllItems
Paul Gilbert
2015-02-17
XEEN: Implemented Cast Spell dialog
Paul Gilbert
2015-02-16
XEEN: Implementing more combat logic
Paul Gilbert
2015-02-11
XEEN: Implemented code for deleting characters in Party dialog
Paul Gilbert
2015-02-10
XEEN: Refactored _partyCount and _partyMembers into the _activeParty array
Paul Gilbert
2015-02-10
XEEN: Refacored face sprites loading into Roster and Character classes
Paul Gilbert
2015-02-07
XEEN: Implemented bashing
Paul Gilbert
2015-02-07
XEEN: Another fix for makeItem variable usage
Paul Gilbert
2015-02-07
XEEN: Fix incorrect variable usage in makeItem
Paul Gilbert
2015-02-07
XEEN: Implemented getIdentifiedDetails and getAttributes
Paul Gilbert
2015-02-06
XEEN: Implemented makeItem
Paul Gilbert
2015-02-05
XEEN: Merged confirmation and yes/no dialogs into single source file
Paul Gilbert
2015-02-05
XEEN: Moved _maeNames to a new Resources class
Paul Gilbert
2015-02-05
XEEN: Split up assembleItemName and renamed to getFullDescription
Paul Gilbert
2015-02-05
XEEN: equipItem methods for armor and accessories
Paul Gilbert
2015-02-04
XEEN: Implemented weapon variation of equipItem
Paul Gilbert
2015-02-04
XEEN: Moved passRestrictions to the InventoryItems class
Paul Gilbert
2015-02-04
XEEN: Split Character class into it's own file
Paul Gilbert