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path: root/engines/xeen/dialogs
AgeCommit message (Expand)Author
2018-04-07XEEN: Fix Protection From Elements spellPaul Gilbert
2018-04-07XEEN: Cache mouse clicks as well as keyboard in EventsManagerPaul Gilbert
2018-04-06XEEN: Don't set a _buttonValue when Ctrl or Alt is pressedPaul Gilbert
2018-04-06XEEN: Fix teleporting outdoorsPaul Gilbert
2018-04-05XEEN: Fix entering password in Castle BasenjiPaul Gilbert
2018-04-03XEEN: Don't allow saving in the war zonePaul Gilbert
2018-04-02XEEN: Fix script for Miles the CartographerPaul Gilbert
2018-04-01XEEN: Fix Coverity reported overrunsPaul Gilbert
2018-03-31XEEN: Prevent 'Nothing here' dialogs disappearing too quicklyPaul Gilbert
2018-03-31XEEN: Change many item Id checks to use empty() functionPaul Gilbert
2018-03-31XEEN: Fixes for enchanting itemsPaul Gilbert
2018-03-31XEEN: Cleanup of item bonus flags to a bitfield state structurePaul Gilbert
2018-03-31XEEN: Show number of charges remaining when show Misc itemsPaul Gilbert
2018-03-30XEEN: Fix escaping Cast Spell dialog during combat trying to cast spellPaul Gilbert
2018-03-30XEEN: Fix to correct remember last caster when reopening Cast Spell dialogPaul Gilbert
2018-03-30XEEN: Fix highlighting of character when Cast Spell dialog is openedPaul Gilbert
2018-03-29XEEN: Improvements for trip to RivercityPaul Gilbert
2018-03-29XEEN: Fix LLoyd's Beacon spell in Clouds of XeenPaul Gilbert
2018-03-28XEEN: Don't allow dismissing characters holding Elder weapons in SwordsPaul Gilbert
2018-03-28XEEN: Use correct quest items list depending on gamePaul Gilbert
2018-03-28XEEN: Fix missing message for when all Guild spells boughtPaul Gilbert
2018-03-27XEEN: Change Map _loadDarkSide bool to int _loadCcNumPaul Gilbert
2018-03-27XEEN: Fix display of Use icon for Items dialog MiscellaneousPaul Gilbert
2018-03-27XEEN: Fixes for the buttons in the Items dialogPaul Gilbert
2018-03-25XEEN: Add custom engine option for showing inventory item costsPaul Gilbert
2018-03-25XEEN: Fix giving temple blessings, display in char infoPaul Gilbert
2018-03-25XEEN: Update Character Info text after returning from inventoryPaul Gilbert
2018-03-24JANITORIAL: Fix fallthrough comment so that GCC 7 will recognize itAdrian Frühwirth
2018-03-24XEEN: Fix purchasing spells from the guildPaul Gilbert
2018-03-24XEEN: Reset interface keypress when getting an input stringPaul Gilbert
2018-03-22XEEN: Add original copy protection dialogPaul Gilbert
2018-03-21XEEN: Don't allow GMM load/save on the main menus or intro/end cutscenesPaul Gilbert
2018-03-20XEEN: Fix transferring items between characters in items dialogPaul Gilbert
2018-03-19XEEN: Fix Items dialog header when an item is selectedPaul Gilbert
2018-03-19XEEN: Standardize on a single SPELLS_PER_CLASS definePaul Gilbert
2018-03-18XEEN: Fix crash on Cast Spell dialog for non-spell castersPaul Gilbert
2018-03-18XEEN: Fix glitched border of Identify Monster dialogPaul Gilbert
2018-03-18XEEN: Fix Town Portal town selection dialogPaul Gilbert
2018-03-18XEEN: Don't show a 'None Ready' spell in spell selection dialogPaul Gilbert
2018-03-18XEEN: Fix spells list selection for Vertigo guildPaul Gilbert
2018-03-18XEEN: Add an enum SpellsCategory enum, code simplification using itPaul Gilbert
2018-03-18XEEN: Fix display of Spell Info dialog in Guild shopsPaul Gilbert
2018-03-18XEEN: Fix display of Spells list dialog within Guild shopsPaul Gilbert
2018-03-17XEEN: Change bool _isDarkCc to int _ccNumPaul Gilbert
2018-03-17XEEN: Fix display of Lloyd's Beacon spellPaul Gilbert
2018-03-16XEEN: Bought weapons shouldn't be equipped by defaultPaul Gilbert
2018-03-16XEEN: Refactor item selection dialog into it's own dialog classPaul Gilbert
2018-03-15XEEN: Don't needlessly show class profiency error dialogs when just viewing i...Paul Gilbert
2018-03-15XEEN: Fix for identifying itemsPaul Gilbert
2018-03-14XEEN: Fix switching characters when buying from blacksmithPaul Gilbert