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path: root/engines/xeen/dialogs_automap.cpp
AgeCommit message (Collapse)Author
2017-12-05XEEN: Cleanup of the map dialog classPaul Gilbert
2017-12-04XEEN: Replacing numbers with surface type enum in minimapPaul Gilbert
2017-12-04XEEN: Fix ground tile rendering in automap dialogPaul Gilbert
2017-12-03XEEN: Fix empty patch in automap dialog contentsPaul Gilbert
2017-12-03XEEN: Fix drawing outer frame for automap dialogPaul Gilbert
2017-11-29XEEN: Refactor FontSurface as ancestors of Window, not ScreenPaul Gilbert
This refactoring allowed Screen to now simply derive from Graphics::Screen, and several duplicated methods could be removed.
2017-11-29XEEN: Create Windows class to hold the windows arrayPaul Gilbert
2017-11-14XEEN: Fix some Coverity warningsPaul Gilbert
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-22XEEN: Create Resources class to encapsulate all the static resourcesPaul Gilbert
This will make it easier later on to handle things like translations, and if the other games have different values for some arrays
2015-02-01XEEN: Implemented Character Info dialogPaul Gilbert
2015-01-31XEEN: Yet more bugfixes for automap dialogPaul Gilbert
2015-01-31XEEN: More automap dialog fixesPaul Gilbert
2015-01-31XEEN: Bugfixes for the automap dialogPaul Gilbert
2015-01-31XEEN: Initial implementation of map dialogPaul Gilbert