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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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dialogs_automap.cpp
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2017-12-05
XEEN: Cleanup of the map dialog class
Paul Gilbert
2017-12-04
XEEN: Replacing numbers with surface type enum in minimap
Paul Gilbert
2017-12-04
XEEN: Fix ground tile rendering in automap dialog
Paul Gilbert
2017-12-03
XEEN: Fix empty patch in automap dialog contents
Paul Gilbert
2017-12-03
XEEN: Fix drawing outer frame for automap dialog
Paul Gilbert
2017-11-29
XEEN: Refactor FontSurface as ancestors of Window, not Screen
Paul Gilbert
This refactoring allowed Screen to now simply derive from Graphics::Screen, and several duplicated methods could be removed.
2017-11-29
XEEN: Create Windows class to hold the windows array
Paul Gilbert
2017-11-14
XEEN: Fix some Coverity warnings
Paul Gilbert
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-22
XEEN: Create Resources class to encapsulate all the static resources
Paul Gilbert
This will make it easier later on to handle things like translations, and if the other games have different values for some arrays
2015-02-01
XEEN: Implemented Character Info dialog
Paul Gilbert
2015-01-31
XEEN: Yet more bugfixes for automap dialog
Paul Gilbert
2015-01-31
XEEN: More automap dialog fixes
Paul Gilbert
2015-01-31
XEEN: Bugfixes for the automap dialog
Paul Gilbert
2015-01-31
XEEN: Initial implementation of map dialog
Paul Gilbert