Age | Commit message (Expand) | Author |
---|---|---|
2015-01-21 | XEEN: Skeleton beginnings of script handling | Paul Gilbert |
2015-01-18 | XEEN: Load sprites from the correct archive | Paul Gilbert |
2015-01-11 | XEEN: Added saving of maze monster/object data | Paul Gilbert |
2015-01-11 | XEEN: Implemented code for 'saving' resources to the loaded savefile | Paul Gilbert |
2015-01-07 | XEEN: Add prefix support to CC files, initial save state fixes | Paul Gilbert |
2015-01-05 | XEEN: Start of in-game display implementation | Paul Gilbert |
2015-01-05 | XEEN: In progress implementing map loading | Paul Gilbert |
2015-01-02 | XEEN: Implemented dynamic data loading for new games | Paul Gilbert |
2015-01-01 | XEEN: Reorganisation of resource, sprite, and cc file class files | Paul Gilbert |