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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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xeen
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locations.cpp
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Commit message (
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Author
2018-05-20
JANITORIAL: Remove trailing whitespace
Adrian Frühwirth
2018-04-26
XEEN: Fix entry to Darkstone Tower
Paul Gilbert
2018-04-26
XEEN: Fix entering Dragon Tower
Paul Gilbert
2018-04-20
XEEN: Add town entry handling for Swords
Paul Gilbert
2018-04-16
XEEN: Fix loading Swords blacksmiths
Paul Gilbert
2018-04-15
XEEN: Mode renamings, fix loading savegame during script dragging party
Paul Gilbert
2018-04-14
XEEN: Fix entering Great Southern Tower
Paul Gilbert
2018-04-10
XEEN: Fix Golem cutscene usage on Dark Side
Paul Gilbert
2018-04-09
XEEN: Fix subtitle cutscene text for entering Darkside towns
Paul Gilbert
2018-04-08
XEEN: Fix cutscene subtitles for Ellinger's Tower
Paul Gilbert
2018-04-08
XEEN: Rename cutscenes _mazeFlag to _keyFound
Paul Gilbert
2018-04-03
XEEN: Fixes for fighting in the Warzone
Paul Gilbert
2018-04-02
XEEN: Fix script for Miles the Cartographer
Paul Gilbert
2018-04-02
XEEN: Fix entering the Temple of Yak
Paul Gilbert
2018-04-01
XEEN: Fix entering the Witch Tower
Paul Gilbert
2018-03-31
XEEN: Cleanup of item bonus flags to a bitfield state structure
Paul Gilbert
2018-03-30
XEEN: Fix healing and uncursing at the temples
Paul Gilbert
2018-03-28
XEEN: Fix missing message for when all Guild spells bought
Paul Gilbert
2018-03-27
XEEN: Change Map _loadDarkSide bool to int _loadCcNum
Paul Gilbert
2018-03-27
XEEN: Fixes for the buttons in the Items dialog
Paul Gilbert
2018-03-25
XEEN: Fix giving temple blessings, display in char info
Paul Gilbert
2018-03-25
XEEN: Fix leaving the deposit/withdrawl sub-dialog in the bank
Paul Gilbert
2018-03-24
XEEN: Fix showing training costs for next level
Paul Gilbert
2018-03-24
XEEN: Fix voice sample when leaving tavern
Paul Gilbert
2018-03-18
XEEN: Fix display of Spell Info dialog in Guild shops
Paul Gilbert
2018-03-18
XEEN: Fix display of Spells list dialog within Guild shops
Paul Gilbert
2018-03-17
XEEN: Change bool _isDarkCc to int _ccNum
Paul Gilbert
2018-03-15
XEEN: Correct Training welcome voice sample playback
Paul Gilbert
2018-03-15
XEEN: Further convertion of playSound to playVoice for location voice samples
Paul Gilbert
2018-03-12
XEEN: Add playVoice method for voice sample playback
Paul Gilbert
2018-03-11
XEEN: Subtitles for remaining game cutscenes
Paul Gilbert
2018-03-11
XEEN: Refactoring subtitles for use in location cutscenes, updated Reaper cut...
Paul Gilbert
2018-03-11
XEEN: Subtitle fixes for Dark Side ending
Paul Gilbert
2018-03-10
XEEN: Implementing subtitles display logic
Paul Gilbert
2018-03-06
XEEN: Change setMusicVolume to setMusicPercent for better range clarity
Paul Gilbert
2018-03-04
XEEN: Move all the dialog classes to their own sub-folder
Paul Gilbert
2018-02-23
XEEN: Change Resource String fields to const char *
Paul Gilbert
2018-02-23
XEEN: Creation of create_xeen tool
Paul Gilbert
2018-02-19
XEEN: Refactor to merge Sound and Music classes
Paul Gilbert
2018-02-17
XEEN: Fix text for Guild location
Paul Gilbert
2018-02-16
XEEN: Renaming fields for location classes
Paul Gilbert
2018-02-11
XEEN: Fix exiting to main menu after playing ending cutscenes
Paul Gilbert
2018-01-28
XEEN: Flesh out missing ErrorDialog code
Paul Gilbert
2018-01-20
XEEN: Fix reaper cutscene rendering
Paul Gilbert
2018-01-12
XEEN: Further savegame logic
Paul Gilbert
2017-12-29
XEEN: Fix confirmation buttons for town message dialogs
Paul Gilbert
2017-12-18
XEEN: Fixes for Sphinx cutscene
Paul Gilbert
2017-12-17
XEEN: Fixes for the Golem cutscene
Paul Gilbert
2017-12-17
XEEN: Fixes for the Repear cutscene
Paul Gilbert
2017-12-17
XEEN: Fix placement checks for indoors wall items
Paul Gilbert
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