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path: root/engines/xeen/map.cpp
AgeCommit message (Expand)Author
2018-03-27XEEN: Change Map _loadDarkSide bool to int _loadCcNumPaul Gilbert
2018-03-17XEEN: Change bool _isDarkCc to int _ccNumPaul Gilbert
2018-03-15XEEN: Western edge of Xeen was showing terrain rather than empty spacePaul Gilbert
2018-03-04XEEN: Move Credits and Please Wait classes into their own filesPaul Gilbert
2018-02-24XEEN: Don't save prior map state when loading new savesPaul Gilbert
2018-02-23XEEN: Add data to create_xeen for Clouds of Xeen on it's ownPaul Gilbert
2018-02-23XEEN: Add Clouds of Xeen MAE and Spells to xeen.ccsPaul Gilbert
2018-02-23XEEN: Remove un-needed initialization of monsters list in codePaul Gilbert
2018-02-23XEEN: Fix saving maps with no objects and/or monstersPaul Gilbert
2018-02-23XEEN: Fix loading maps with no monstersPaul Gilbert
2018-02-23XEEN: Change Resource String fields to const char *Paul Gilbert
2018-02-23XEEN: Creation of create_xeen toolPaul Gilbert
2018-02-13XEEN: Add detection for Clouds & Dark SidePaul Gilbert
2018-02-12XEEN: Correct loading of auxiliary map data for Swords of XeenPaul Gilbert
2018-02-12XEEN: Fix Valgrind reported issuesPaul Gilbert
2018-02-09XEEN: Fix MonsterStruct _accuracy to be _armorClassPaul Gilbert
2018-01-28XEEN: Removal of redundant TODOsPaul Gilbert
2018-01-25XEEN: Fix loading of desert mapPaul Gilbert
2018-01-24XEEN: Extra comments for map codePaul Gilbert
2018-01-24XEEN: Fix loading of Darzog's TowerPaul Gilbert
2018-01-24XEEN: Fix hooking up monster data during map loadingPaul Gilbert
2018-01-24XEEN: Fix map loading for Shangri-laPaul Gilbert
2018-01-15XEEN: Renaming of MazeMonster _fieldAPaul Gilbert
2018-01-13XEEN: Centralize logic for finding map in _mazeData arrayPaul Gilbert
2017-12-29XEEN: Revert "XEEN: Change _gameFlags to it's own class"Paul Gilbert
2017-12-28XEEN: Change _gameFlags to it's own classPaul Gilbert
2017-12-27XEEN: Fix playing music when on Dark SidePaul Gilbert
2017-12-27XEEN: Fix loading Dark Side mapsPaul Gilbert
2017-12-27XEEN: Fix saving of map stepped on tilesPaul Gilbert
2017-12-27XEEN: Fix saving monster data to exactly match originalPaul Gilbert
2017-12-27XEEN: Add saving of map/event data when the map is changedPaul Gilbert
2017-12-25XEEN: Fix Please Wait dialog not removing when changing mapsPaul Gilbert
2017-12-24XEEN: Fix transitioning to other maps in the overworldPaul Gilbert
2017-12-22XEEN: Create a separate current state saver for each sidePaul Gilbert
2017-12-20XEEN: Starting to do archive access more like the originalPaul Gilbert
2017-12-17XEEN: Fix loading correct sprites for wall itemsPaul Gilbert
2017-12-16XEEN: Fix loading correct sprites for map monstersPaul Gilbert
2017-12-16XEEN: Fix teleporting to Asp via mirrorPaul Gilbert
2017-12-16XEEN: Added remainder of Arena locationPaul Gilbert
2017-12-10XEEN: Fix map display when at the edges of a mapPaul Gilbert
2017-11-29XEEN: Create Windows class to hold the windows arrayPaul Gilbert
2017-11-23XEEN: Add playback for atmospheric music during map loadingPaul Gilbert
2017-11-17XEEN: Fix Coverity identified problemsPaul Gilbert
2017-11-16XEEN: Map and game flag fixesPaul Gilbert
2017-11-15XEEN: Fix uninitialized instance field warningsPaul Gilbert
2017-11-12XEEN: Added remainder of giveTakePaul Gilbert
2017-09-17Corrected spellingSven Kochmann
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-22XEEN: Create Resources class to encapsulate all the static resourcesPaul Gilbert
2016-09-17XEEN: Changing file opening specifying archive to use enumPaul Gilbert