Age | Commit message (Expand) | Author |
---|---|---|
2015-01-11 | XEEN: Implemented loading of object animation data | Paul Gilbert |
2015-01-11 | XEEN: Added saving of maze monster/object data | Paul Gilbert |
2015-01-11 | XEEN: Implemented code for 'saving' resources to the loaded savefile | Paul Gilbert |
2015-01-11 | XEEN: Added loading of event data for maps | Paul Gilbert |
2015-01-11 | XEEN: Various renamings | Paul Gilbert |
2015-01-09 | XEEN: Beginning to implement setIndoorObjects | Paul Gilbert |
2015-01-08 | XEEN: Fixed monster/object data merging and sprite loading | Paul Gilbert |
2015-01-07 | XEEN: Minor standardisation on monster/object Ids | Paul Gilbert |
2015-01-07 | XEEN: Implemented map loading of wall item sprites | Paul Gilbert |
2015-01-06 | XEEN: Work on loading sprites for monsters and objects in Map::load | Paul Gilbert |
2015-01-05 | XEEN: Implement more map loading | Paul Gilbert |
2015-01-05 | XEEN: Properly implemented map loading first loading loop | Paul Gilbert |
2015-01-05 | XEEN: In progress implementing map loading | Paul Gilbert |