Age | Commit message (Expand) | Author |
2016-09-24 | XEEN: Move old main menu classes into WorldOfXeen namespace | Paul Gilbert |
2016-09-22 | XEEN: Create WorldOfXeenResources class for their specific strings | Paul Gilbert |
2016-09-21 | XEEN: Refactored doScroll to have it available to cutscenes | Paul Gilbert |
2016-09-18 | XEEN: Beginnings of Darkside endgame, subtitle code | Paul Gilbert |
2016-09-12 | XEEN: Beginnings of Music class | Paul Gilbert |
2016-08-28 | XEEN: Moved method comments from CPP to header files | Paul Gilbert |
2016-08-27 | XEEN: Move game cutscene methods into their own classes | Paul Gilbert |
2015-11-29 | XEEN: Create stub files for other Clouds/DarkSide cutscenes | Paul Gilbert |
2015-11-29 | XEEN: Moved in-progress Dark Side intro to it's own file | Paul Gilbert |
2015-11-17 | XEEN: Merge Clouds and DarkSide engines into WorldOfXeenEngine | Paul Gilbert |
2015-02-28 | XEEN: gcc compilation fixes | Paul Gilbert |
2015-02-20 | XEEN: Implemented attack2 | Paul Gilbert |
2015-02-16 | XEEN: Implementing more combat logic | Paul Gilbert |
2015-02-09 | XEEN: Some refactoring needed for resources the party dialog will need | Paul Gilbert |
2015-02-08 | XEEN: In progress Dismiss dialog | Paul Gilbert |
2015-02-07 | XEEN: Implemented remainder of ItemsDialog | Paul Gilbert |
2015-02-05 | XEEN: Merged confirmation and yes/no dialogs into single source file | Paul Gilbert |
2015-02-04 | XEEN: Split Character class into it's own file | Paul Gilbert |
2015-02-01 | XEEN: Beginnings of Items dialog | Paul Gilbert |
2015-02-01 | XEEN: Add Quick Reference dialog | Paul Gilbert |
2015-02-01 | XEEN: Implemented Exchange character dialog | Paul Gilbert |
2015-02-01 | XEEN: Implemented Character Info dialog | Paul Gilbert |
2015-01-31 | XEEN: Implement the Info dialog | Paul Gilbert |
2015-01-31 | XEEN: Initial implementation of map dialog | Paul Gilbert |
2015-01-30 | XEEN: Implemented SpellsDialog and ConfirmDialog classes | Paul Gilbert |
2015-01-29 | XEEN: Implemented setSpellText for spells dialog | Paul Gilbert |
2015-01-27 | XEEN: Added NumericInput class and refactored existing string input | Paul Gilbert |
2015-01-25 | XEEN: Beginnings of Town class, implemented handleAction | Paul Gilbert |
2015-01-25 | XEEN: Add skeleton for spells class | Paul Gilbert |
2015-01-23 | XEEN: More script code and string input dialog | Paul Gilbert |
2015-01-22 | XEEN: Implemented dialogs for Who Will and YesNo | Paul Gilbert |
2015-01-19 | XEEN: Compilation fixes for gcc | Paul Gilbert |
2015-01-14 | XEEN: Split in-game scene draw code into a separate file | Paul Gilbert |
2015-01-13 | XEEN: Implemented indoor drawing code in draw3d | Paul Gilbert |
2015-01-11 | XEEN: Added loading of event data for maps | Paul Gilbert |
2015-01-05 | XEEN: In progress implementing map loading | Paul Gilbert |
2015-01-03 | XEEN: Split game interface code into it's own class | Paul Gilbert |
2015-01-02 | XEEN: Split char/party logic into it's own file | Paul Gilbert |
2015-01-01 | XEEN: Implemented party and condition classes | Paul Gilbert |
2015-01-01 | XEEN: Reorganisation of resource, sprite, and cc file class files | Paul Gilbert |
2015-01-01 | XEEN: Split up menus file into dialogs and dialogs_options | Paul Gilbert |
2014-12-31 | XEEN: Split the font code into it's own file | Paul Gilbert |
2014-12-31 | XEEN: Implement window framing code and dialog event handling | Paul Gilbert |
2014-12-30 | XEEN: In progress implementing options/main menu | Paul Gilbert |
2014-12-26 | XEEN: Implement beginnings of Dark Side intro and supporting methods | Paul Gilbert |
2014-12-25 | XEEN: Add XSurface base class and Screen dirty rect code | Paul Gilbert |
2014-12-25 | XEEN: Added skeleton events manager and screen class | Paul Gilbert |
2014-12-25 | XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines | Paul Gilbert |
2014-12-24 | XEEN: Implemented resource manager | Paul Gilbert |
2014-12-23 | XEEN: Initial commit | Paul Gilbert |