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path: root/engines/xeen/music.cpp
AgeCommit message (Expand)Author
2017-11-23XEEN: Add playback for atmospheric music during map loadingPaul Gilbert
2017-11-23XEEN: Fix crash playing Fx when music is playingPaul Gilbert
2017-11-17XEEN: Fix music channel loopPaul Gilbert
2017-11-11XEEN: Fix premature sound parsing endPaul Gilbert
2016-09-22XEEN: Fix compiler warning in Music classPaul Gilbert
2016-09-19XEEN: Fix compiler warningPaul Gilbert
2016-09-18XEEN: Beginnings of Darkside endgame, subtitle codePaul Gilbert
2016-09-18XEEN: Stop audio if intro sequence abortedPaul Gilbert
2016-09-18XEEN: Support switching between fx & game music, fx fixesPaul Gilbert
2016-09-17XEEN: Changing file opening specifying archive to use enumPaul Gilbert
2016-09-17XEEN: Fix setting FX pause countdownsPaul Gilbert
2016-09-17XEEN: Fix FX instrument handlingPaul Gilbert
2016-09-16XEEN: Fix some compiler warningsPaul Gilbert
2016-09-16XEEN: Minor formatting fixes for music method tablesPaul Gilbert
2016-09-16XEEN: Fix setting music notesPaul Gilbert
2016-09-16XEEN: Added further debug logging to music playerPaul Gilbert
2016-09-16XEEN: Further cleanup of unneeded music codePaul Gilbert
2016-09-16XEEN: Register debug channels on startupPaul Gilbert
2016-09-16XEEN: Further fixes and cleanup for music playerPaul Gilbert
2016-09-15XEEN: Fix setting up music, musPlayInstrument commandPaul Gilbert
2016-09-14XEEN: Added music playback interface methodsPaul Gilbert
2016-09-14XEEN: Implemented frequency shifting in music driverPaul Gilbert
2016-09-14XEEN: Fleshing out music playerPaul Gilbert
2016-09-12XEEN: Implement Music update methodPaul Gilbert
2016-09-12XEEN: Extra Adlib initialization during Music creationPaul Gilbert
2016-09-12XEEN: Implement Music playEffect methodPaul Gilbert
2016-09-12XEEN: Beginnings of Music classPaul Gilbert