Age | Commit message (Collapse) | Author |
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Originally the flag was whether the party was on the Dark Side,
but as a bool I was having to cast it to an int side/cc number in
more and more places. So now I've converted it to _ccNum, and it
can be used directly as an int
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This refactoring allowed Screen to now simply derive from
Graphics::Screen, and several duplicated methods could be removed.
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This will make it easier later on to handle things like translations,
and if the other games have different values for some arrays
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