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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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xeen
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scripts.cpp
Age
Commit message (
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Author
2018-04-19
XEEN: Alter quest flag handling to accomodate Swords
Paul Gilbert
2018-04-16
XEEN: Fix loading Swords blacksmiths
Paul Gilbert
2018-04-16
XEEN: Fix Swords scripts using cmdReturn instead of cmdExit
Paul Gilbert
2018-04-15
XEEN: Added differences introduced in Swords of Xeen
Paul Gilbert
2018-04-15
XEEN: Mode renamings, fix loading savegame during script dragging party
Paul Gilbert
2018-04-10
XEEN: Fix removing too many Monga Melons during quest
Paul Gilbert
2018-04-09
XEEN: Add Patcher class for doing on-the-fly map patches
Paul Gilbert
2018-04-08
XEEN: Fix reading and setting character specific flags
Paul Gilbert
2018-04-08
XEEN: Further numeric fixes for dialog with Gremlin King
Paul Gilbert
2018-04-08
XEEN: Fix display of the 123 Chooser dialog
Paul Gilbert
2018-04-08
XEEN: Fix checking if a specific monster is dead
Paul Gilbert
2018-04-07
XEEN: Cleanup of unused local in Scripts
Paul Gilbert
2018-04-07
XEEN: Allow saving game after Clouds ending finishes
Paul Gilbert
2018-04-07
XEEN: Cleanup of game completion flags
Paul Gilbert
2018-04-07
XEEN: Cache mouse clicks as well as keyboard in EventsManager
Paul Gilbert
2018-04-06
XEEN: Fix crash getting Scarab of Imaging
Paul Gilbert
2018-04-05
XEEN: Remove map load assert to allow Northern Sphinx map to load
Paul Gilbert
2018-04-05
XEEN: Fix getting multiple Northern Sphinx keys
Paul Gilbert
2018-04-05
XEEN: Fix entering password in Castle Basenji
Paul Gilbert
2018-04-03
XEEN: Fix cmdIfMapFlag crash when banging Winterkill gong
Paul Gilbert
2018-04-02
XEEN: Fix crash entering Newcastle
Paul Gilbert
2018-04-02
XEEN: Fix implementation of cmdReturn opcode
Paul Gilbert
2018-04-01
XEEN: Fix showing sign text at F4 2,3
Paul Gilbert
2018-04-01
XEEN: Fix object 0 not being removable, _objNumber cleanup
Paul Gilbert
2018-03-31
XEEN: Properly remove river bottles when opened
Paul Gilbert
2018-03-31
XEEN: Cleanup of item bonus flags to a bitfield state structure
Paul Gilbert
2018-03-30
XEEN: Fixes for giving items via scripts
Paul Gilbert
2018-03-29
XEEN: Improvements for trip to Rivercity
Paul Gilbert
2018-03-27
XEEN: Change Map _loadDarkSide bool to int _loadCcNum
Paul Gilbert
2018-03-23
XEEN: Remove duplicated party dead flag
Paul Gilbert
2018-03-23
XEEN: Fix crash getting experience from Vertigo mayor
Paul Gilbert
2018-03-22
XEEN: Add original copy protection dialog
Paul Gilbert
2018-03-19
XEEN: Fix whether events are checked after openGrate calls
Paul Gilbert
2018-03-18
XEEN: Add an enum SpellsCategory enum, code simplification using it
Paul Gilbert
2018-03-17
XEEN: Change bool _isDarkCc to int _ccNum
Paul Gilbert
2018-03-17
XEEN: Fix damaging characters from poisoned well
Paul Gilbert
2018-03-13
XEEN: Fix text colors during intro/exit cutscenes
Paul Gilbert
2018-03-04
XEEN: Added Other Options dialog for Dark Side and World
Paul Gilbert
2018-03-04
XEEN: Move all the dialog classes to their own sub-folder
Paul Gilbert
2018-03-04
XEEN: Fix loading saves from main menus and launcher
Paul Gilbert
2018-02-26
XEEN: Cleanup of the game title, intro, and menu launching code
Paul Gilbert
2018-02-23
XEEN: Fix restarting scripts after script teleports
Paul Gilbert
2018-02-23
XEEN: Fix exiting ScummVM when 'Nothing here' dialog is active
Paul Gilbert
2018-02-23
XEEN: Creation of create_xeen tool
Paul Gilbert
2018-02-11
XEEN: Fix exiting to main menu after playing ending cutscenes
Paul Gilbert
2018-02-06
XEEN: Implement final score calculation
Paul Gilbert
2018-02-06
XEEN: More of Clouds endgame
Paul Gilbert
2018-02-01
XEEN: Implemented remainder of World of Xeen ending
Paul Gilbert
2018-01-29
XEEN: Hook up script opcodes to show ending cutscenes
Paul Gilbert
2018-01-28
XEEN: Implemented cmdDisplayLarge opcode
Paul Gilbert
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