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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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xeen
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scripts.cpp
Age
Commit message (
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Author
2018-03-31
XEEN: Properly remove river bottles when opened
Paul Gilbert
2018-03-31
XEEN: Cleanup of item bonus flags to a bitfield state structure
Paul Gilbert
2018-03-30
XEEN: Fixes for giving items via scripts
Paul Gilbert
2018-03-29
XEEN: Improvements for trip to Rivercity
Paul Gilbert
2018-03-27
XEEN: Change Map _loadDarkSide bool to int _loadCcNum
Paul Gilbert
2018-03-23
XEEN: Remove duplicated party dead flag
Paul Gilbert
2018-03-23
XEEN: Fix crash getting experience from Vertigo mayor
Paul Gilbert
2018-03-22
XEEN: Add original copy protection dialog
Paul Gilbert
2018-03-19
XEEN: Fix whether events are checked after openGrate calls
Paul Gilbert
2018-03-18
XEEN: Add an enum SpellsCategory enum, code simplification using it
Paul Gilbert
2018-03-17
XEEN: Change bool _isDarkCc to int _ccNum
Paul Gilbert
2018-03-17
XEEN: Fix damaging characters from poisoned well
Paul Gilbert
2018-03-13
XEEN: Fix text colors during intro/exit cutscenes
Paul Gilbert
2018-03-04
XEEN: Added Other Options dialog for Dark Side and World
Paul Gilbert
2018-03-04
XEEN: Move all the dialog classes to their own sub-folder
Paul Gilbert
2018-03-04
XEEN: Fix loading saves from main menus and launcher
Paul Gilbert
2018-02-26
XEEN: Cleanup of the game title, intro, and menu launching code
Paul Gilbert
2018-02-23
XEEN: Fix restarting scripts after script teleports
Paul Gilbert
2018-02-23
XEEN: Fix exiting ScummVM when 'Nothing here' dialog is active
Paul Gilbert
2018-02-23
XEEN: Creation of create_xeen tool
Paul Gilbert
2018-02-11
XEEN: Fix exiting to main menu after playing ending cutscenes
Paul Gilbert
2018-02-06
XEEN: Implement final score calculation
Paul Gilbert
2018-02-06
XEEN: More of Clouds endgame
Paul Gilbert
2018-02-01
XEEN: Implemented remainder of World of Xeen ending
Paul Gilbert
2018-01-29
XEEN: Hook up script opcodes to show ending cutscenes
Paul Gilbert
2018-01-28
XEEN: Implemented cmdDisplayLarge opcode
Paul Gilbert
2018-01-27
XEEN: Move Scripts _v2 to Combat _damageTarget
Paul Gilbert
2018-01-17
XEEN: Fix display of text in bottom screen dialogs
Paul Gilbert
2018-01-12
XEEN: Further savegame logic
Paul Gilbert
2017-12-29
XEEN: REplace award values with descriptive constants
Paul Gilbert
2017-12-29
XEEN: Fix intermittant crash leaving Dwarf Mine
Paul Gilbert
2017-12-29
XEEN: Close open windows after opcode calls to cmdGiveMulti
Paul Gilbert
2017-12-29
XEEN: Cleanup of give opcode and methods
Paul Gilbert
2017-12-29
XEEN: Implemented giveExt method
Paul Gilbert
2017-12-29
XEEN: Properly implement cmdGiveExtended opcode
Paul Gilbert
2017-12-29
XEEN: Implement sets & checks for _questItems
Paul Gilbert
2017-12-29
XEEN: Revert "XEEN: Change _gameFlags to it's own class"
Paul Gilbert
2017-12-28
XEEN: Change _gameFlags to it's own class
Paul Gilbert
2017-12-25
XEEN: Fix updating party icons after drinking HP fountain
Paul Gilbert
2017-12-24
XEEN: Fix Unused Variable Compiler Warning.
D G Turner
2017-12-18
XEEN: Renamings of endgame methods for better clarity
Paul Gilbert
2017-12-18
XEEN: Cleanup, formatting, and comments for scripts.cpp
Paul Gilbert
2017-12-12
XEEN: Rename Town to LocationManager, added Locations namespace
Paul Gilbert
2017-12-10
XEEN: Implemented awards listing dialog
Paul Gilbert
2017-12-10
XEEN: Fix several malformed string constants
Paul Gilbert
2017-12-10
XEEN: Objectifying town locations code
Paul Gilbert
2017-12-09
XEEN: Fix restoring UI movement buttons after showing dialog
Paul Gilbert
2017-12-03
XEEN: Cleanup of window opening & closing
Paul Gilbert
2017-11-29
XEEN: Refactor FontSurface as ancestors of Window, not Screen
Paul Gilbert
2017-11-29
XEEN: Create Windows class to hold the windows array
Paul Gilbert
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